Rand and Gaddar (Trident and Whip)

Posted by
Arry [legacy]
Uploaded
22 May 2013 00:00:00
Type
Theft

Sometimes the sheer amount of waiting and patience does pay off, it's not very entertaining though (especially when it doesn't work).


<HP:230 EP:45>
sense rand
You focus your dark powers around you, and are able to tell that Rand is
in Gondor, The Stone-Land at Lebennin.

<HP:230 EP:25>
i
Gold: 349              Encumbrance: unencumbered        
You are carrying the following on your person:
 An empty event case (open) (worn).
 A commemorative token from the Event-2013.
 The 15th Two Towers EVENT! badge.
 A commemorative token from the Event-2012.
 The 14th Two Towers EVENT! badge.
 A pipe belt [1 pipe, 0 pipe-weed] (worn).
 A commemorative token from the Event-2011.
 The 13th Two Towers EVENT! badge.
<HP:230 EP:25>
legend rand
Rand the dunedain Master Thief (Demonic) 
[ Idle for 6m 28s ]
On for:  1h 22m 45s                       Gender: male
Age: 7d 22h 40m 22s                       
Can be mailed: Rand@Carrock
Rand is a member of the Beornings.
Info: Supporting our right to beararms. BERSERKER 
Rand's PvP flag is set to on.
<HP:230 EP:26>

<A bunch of waiting>

legend rand
Rand the dunedain Master Thief (Demonic) 
[ Idle for 14m 48s ]
On for:  1h 31m 5s                        Gender: male
Age: 7d 22h 40m 22s                       
Can be mailed: Rand@Carrock
Rand is a member of the Beornings.
Info: Supporting our right to beararms. BERSERKER 
Rand's PvP flag is set to on.


<a bunch more waiting>

legend rand
Rand the dunedain Master Thief (Demonic) 
[ Linkdead ]
On for:  1h 33m 41s                       Gender: male
Age: 7d 22h 40m 22s                       
Can be mailed: Rand@Carrock
Rand is a member of the Beornings.
Info: Supporting our right to beararms. BERSERKER 
Rand's PvP flag is set to on.

<More waiting (action packed this stealing business)>

legend rand
Rand the dunedain Master Thief (Demonic) 
On for:  1h 36m 20s                       Gender: male
Age: 7d 22h 40m 22s                       
Can be mailed: Rand@Carrock
Rand is a member of the Beornings.
Info: Supporting our right to beararms. BERSERKER 
Rand's PvP flag is set to on.
<HP:230 EP:230>
d
Your actions interrupt your rest.
The Mucky Duck Inn(se and u)
 Talmir, the innkeeper
<HP:230 EP:230>
se
You open the southeast door.
King's Gate Way(nw, se, ne and sw)
 A tall boy
You close the northwest door.
<HP:230 EP:230>
ne
The east gates of Pelargir(gatehouse, gate, stables and sw)
 A hitching post
 A gate guard [2]
<HP:230 EP:230>
gate
Outside the gates of Pelargir(e, n, se, gate, s and w) [nw, se and w]
 A signpost
<HP:230 EP:230>
do 11w,3s,3w,5s
Do: starting commands.
<HP:230 EP:230>
A Wooden Bridge(e and w) [n, se and s]
<HP:230 EP:230>
The Lebennin Road(n, e, w and s) [e, se and ne]
<HP:230 EP:230>
The Lebennin Road(n, e, w and s)
<HP:230 EP:230>
The Lebennin Road(n, e, w, s and sw)
<HP:230 EP:230>
The Plains(e, n, w and s)
 A farmer's lad
<HP:230 EP:230>
The Plains(e, n, w and s)
<HP:230 EP:230>
The Plains(e, n, w and s)
 A large grey wolf bares its teeth at your presence
<HP:230 EP:230>
The Plains(e, n, w and s)
<HP:230 EP:230>
The Plains(e, n, w and s)
<HP:230 EP:230>
The Plains(e, n and w) [nw]
<HP:230 EP:230>
The Plains(e and s) [n and w]
<HP:230 EP:230>
The Plains(e, n, w and s) [nw]
<HP:230 EP:230>
The Plains(e, n, w and s)
<HP:230 EP:230>
The Lebennin Road(n, e, ne, w and s)
<HP:230 EP:230>
The Lebennin Road(n, e, w and s)
 A traveling lad
<HP:230 EP:230>
The Lebennin Road(n, e, w, s and sw) [nw]
 An old gossiper [17 rumours]
<HP:230 EP:230>
The Plains(e, w and s) [nw and n]
<HP:230 EP:230>
The Lebennin Road(n, e, ne, w and s)
<HP:230 EP:230>
The Plains(e, n, w and s)
<HP:230 EP:230>
The Plains(e, n, w and s)
<HP:230 EP:230>
The Plains(e, n, w and s) [se]
<HP:230 EP:230>
The Plains(n and w) [e, s and sw]
<HP:230 EP:230>
Do: Commands completed.
<HP:230 EP:230>
hide
You run around the room but fail to find any place to hide.
<HP:230 EP:215>
hide
You slip into the shadows and try to look like nothing.
<HP:230 EP:195>
trigger ^Rand enters todo steal trident from rand
The next time you see '^Rand enters', you will do: 'steal trident from rand'.
<HP:230 EP:194>

<Yet more waiting>

legend rand
Rand the dunedain Master Thief (Demonic) 
On for:  1h 38m 28s                       Gender: male
Age: 7d 22h 42m 32s                       
Can be mailed: Rand@Carrock
Rand is a member of the Beornings.
Info: Supporting our right to beararms. BERSERKER 
Rand's PvP flag is set to on.
<HP:230 EP:191>
legend rand
Rand the dunedain Master Thief (Demonic) 
On for:  1h 42m 56s                       Gender: male
Age: 7d 22h 47m 2s                        
Can be mailed: Rand@Carrock
Rand is a member of the Beornings.
Info: Supporting our right to beararms. BERSERKER 
Rand's PvP flag is set to on.
<HP:230 EP:163>

Rand enters.

Triggered!  doing: steal jade trident from rand
You steal a jade trident!
<HP:230 EP:140>
esc
Do: starting commands.
<HP:230 EP:140>
Your movement reveals you.
The Plains(e, n, w and s) [se]
You slip into the next room.
<HP:230 EP:125>
The Plains(e, n, w and s)
<HP:230 EP:125>
The Plains(e, n, w and s)
<HP:230 EP:125>
The Lebennin Road(n, e, ne, w and s)
<HP:230 EP:125>
The Lebennin Road(n, e, w, s and sw) [nw]
 An old gossiper [17 rumours]
<HP:230 EP:125>
The Lebennin Road(n, e, w and s)
 A traveling lad
<HP:230 EP:125>
The Lebennin Road(n, e, ne, w and s)
<HP:230 EP:125>
The Lebennin Road(n, e, w, s and sw)
<HP:230 EP:125>
The Lebennin Road(n, e, w and s)
 An old gossiper [17 rumours]
<HP:230 EP:125>
The Lebennin Road(n, e, ne, w and s)
<HP:230 EP:125>
The Lebennin Road(n, e, w, s and sw)
<HP:230 EP:125>
The Lebennin Road(n, e, w and s)
<HP:230 EP:125>
The Lebennin Road(n, e, ne, w and s)
 A traveling lad
<HP:230 EP:125>
The Lebennin Road(n, e, w, s and sw)
<HP:230 EP:125>
The Lebennin Road(n, e, w and s)
<HP:230 EP:125>
The Lebennin Road(n, e, w and s) [e, se and ne]
<HP:230 EP:125>
A Wooden Bridge(e and w) [n, se and s]
<HP:230 EP:125>
Outside the gates of Pelargir(e, n, se, gate, s and w) [nw, se and w]
 A signpost
<HP:230 EP:125>
The east gates of Pelargir(gatehouse, gate, stables and sw)
 A hitching post
 A gate guard [2]
<HP:230 EP:125>
King's Gate Way(nw, se, ne and sw)
 A tall boy
<HP:230 EP:125>
You open the northwest door.
The Mucky Duck Inn(se and u)
 Talmir, the innkeeper
You close the southeast door.
<HP:230 EP:125>
falls
Mucky Duck innroom(d)
 A lovely brown bucket
<HP:230 EP:125>
You sit back, relax, and enjoy a nice rest.
<HP:230 EP:125>
Do: Commands completed.
<HP:230 EP:125>
wield trident
You switch your grip to two hands.
You wield your jade trident.
<HP:230 EP:128>



<Now we move to a different boot>


The peak of Zirak-zigil(n and ledge)
<HP:230 EP:230>
sneak ledge
A ledge at the peak of Zirak-zigil(safety)
 A handcrafted arrow
 An empty bottle [4]
You slip into the next room.
<HP:230 EP:215>
quit
% Connection to t2t closed by foreign host.
/quit

<Wait for reboot>

% Trying to connect to t2t: 166.78.5.182 9999.
% Connected to t2t.
   _____     _____
__|     |___|     |           ^^        .            .     .          
                  |         _/  \  .             .            ^   . | |_| |_| |
                  |        /     \           /\        .     ^^^     \       /
                 /       _/       \_  .     /^^|            /~~~\_    |     |  
                /       /           \_     /^^^^\__  .    /~ ^^^  \   | |_| | 
               /      _/              \  |~  _     \    _/         \_ |     | 
              /      /                 \/   /_\     \  /~            \|     |
             |    __/                 _/  _/   _-\   \/               |     | 
 __     __   |  _/                   /   /        \  /                |     | 
|  |   |  |  | /   The              /   /          \/              __/       
|  |   |  |  |/      Two           /                             _/        
|  |   |  |  |         Towers    _/                             /          
|  |   |  |  |                __/                             ==|              
|__|   |__|  |              _/                             ===__|            
             |            _/                          =====  /                 
             |           /            ======         =     _/                  
             |       ___/         ====      ==     ==     /                    
             |    __/                         =====      / 

The Two Towers is running the TMI-2 1.1.1 mudlib on MudOS v22pre8


<Snip login stuff>


10es
Do: starting commands.
You fail to convince the powers of nature to give you extended sight.
You fail to convince the powers of nature to give you extended sight.
You summon the forces of nature to extend your sight.
You already possess extended sight.
You already possess extended sight.
You already possess extended sight.
You already possess extended sight.
You already possess extended sight.
You already possess extended sight.
You already possess extended sight.
Do: Commands completed.
10hide
Do: starting commands.
You run around the room but fail to find any place to hide.
Your actions interrupt your rest.
You slip into the shadows and try to look like nothing.
You're already hiding, don't give yourself away!
You're already hiding, don't give yourself away!
You're already hiding, don't give yourself away!
You're already hiding, don't give yourself away!
You're already hiding, don't give yourself away!
You're already hiding, don't give yourself away!
You're already hiding, don't give yourself away!
You're already hiding, don't give yourself away!
Do: Commands completed.

Gaddar appears from the shadows.

Gaddar enters the game.

Gaddar puts his shoulder to the ice boulder and pushes.

Gaddar pushes the boulder off the ledge!

The tips of many tails light up and course together!
The whip of the Balrog bursts into evil flame!

Gaddar wields a many-tailed whip (immolated).
steal whip from Gaddar
The flame sputters and ceases as the whip is removed.
You steal a many-tailed whip (immolated)!
<HP:230 EP:146>

Terrorcore appears from the shadows.

Terrorcore enters the game.

Gaddar leaves safety.
<HP:230 EP:146>

Terrorcore left the game.