sense rand You focus your dark powers around you, and are able to tell that Rand is in Gondor, The Stone-Land at Lebennin. i Gold: 349 Encumbrance: unencumbered You are carrying the following on your person: An empty event case (open) (worn). A commemorative token from the Event-2013. The 15th Two Towers EVENT! badge. A commemorative token from the Event-2012. The 14th Two Towers EVENT! badge. A pipe belt [1 pipe, 0 pipe-weed] (worn). A commemorative token from the Event-2011. The 13th Two Towers EVENT! badge. legend rand Rand the dunedain Master Thief (Demonic) [ Idle for 6m 28s ] On for: 1h 22m 45s Gender: male Age: 7d 22h 40m 22s Can be mailed: Rand@Carrock Rand is a member of the Beornings. Info: Supporting our right to beararms. BERSERKER Rand's PvP flag is set to on. legend rand Rand the dunedain Master Thief (Demonic) [ Idle for 14m 48s ] On for: 1h 31m 5s Gender: male Age: 7d 22h 40m 22s Can be mailed: Rand@Carrock Rand is a member of the Beornings. Info: Supporting our right to beararms. BERSERKER Rand's PvP flag is set to on. legend rand Rand the dunedain Master Thief (Demonic) [ Linkdead ] On for: 1h 33m 41s Gender: male Age: 7d 22h 40m 22s Can be mailed: Rand@Carrock Rand is a member of the Beornings. Info: Supporting our right to beararms. BERSERKER Rand's PvP flag is set to on. legend rand Rand the dunedain Master Thief (Demonic) On for: 1h 36m 20s Gender: male Age: 7d 22h 40m 22s Can be mailed: Rand@Carrock Rand is a member of the Beornings. Info: Supporting our right to beararms. BERSERKER Rand's PvP flag is set to on. d Your actions interrupt your rest. The Mucky Duck Inn(se and u) Talmir, the innkeeper se You open the southeast door. King's Gate Way(nw, se, ne and sw) A tall boy You close the northwest door. ne The east gates of Pelargir(gatehouse, gate, stables and sw) A hitching post A gate guard [2] gate Outside the gates of Pelargir(e, n, se, gate, s and w) [nw, se and w] A signpost do 11w,3s,3w,5s Do: starting commands. A Wooden Bridge(e and w) [n, se and s] The Lebennin Road(n, e, w and s) [e, se and ne] The Lebennin Road(n, e, w and s) The Lebennin Road(n, e, w, s and sw) The Plains(e, n, w and s) A farmer's lad The Plains(e, n, w and s) The Plains(e, n, w and s) A large grey wolf bares its teeth at your presence The Plains(e, n, w and s) The Plains(e, n, w and s) The Plains(e, n and w) [nw] The Plains(e and s) [n and w] The Plains(e, n, w and s) [nw] The Plains(e, n, w and s) The Lebennin Road(n, e, ne, w and s) The Lebennin Road(n, e, w and s) A traveling lad The Lebennin Road(n, e, w, s and sw) [nw] An old gossiper [17 rumours] The Plains(e, w and s) [nw and n] The Lebennin Road(n, e, ne, w and s) The Plains(e, n, w and s) The Plains(e, n, w and s) The Plains(e, n, w and s) [se] The Plains(n and w) [e, s and sw] Do: Commands completed. hide You run around the room but fail to find any place to hide. hide You slip into the shadows and try to look like nothing. trigger ^Rand enters todo steal trident from rand The next time you see '^Rand enters', you will do: 'steal trident from rand'. legend rand Rand the dunedain Master Thief (Demonic) On for: 1h 38m 28s Gender: male Age: 7d 22h 42m 32s Can be mailed: Rand@Carrock Rand is a member of the Beornings. Info: Supporting our right to beararms. BERSERKER Rand's PvP flag is set to on. legend rand Rand the dunedain Master Thief (Demonic) On for: 1h 42m 56s Gender: male Age: 7d 22h 47m 2s Can be mailed: Rand@Carrock Rand is a member of the Beornings. Info: Supporting our right to beararms. BERSERKER Rand's PvP flag is set to on. Rand enters. Triggered! doing: steal jade trident from rand You steal a jade trident! esc Do: starting commands. Your movement reveals you. The Plains(e, n, w and s) [se] You slip into the next room. The Plains(e, n, w and s) The Plains(e, n, w and s) The Lebennin Road(n, e, ne, w and s) The Lebennin Road(n, e, w, s and sw) [nw] An old gossiper [17 rumours] The Lebennin Road(n, e, w and s) A traveling lad The Lebennin Road(n, e, ne, w and s) The Lebennin Road(n, e, w, s and sw) The Lebennin Road(n, e, w and s) An old gossiper [17 rumours] The Lebennin Road(n, e, ne, w and s) The Lebennin Road(n, e, w, s and sw) The Lebennin Road(n, e, w and s) The Lebennin Road(n, e, ne, w and s) A traveling lad The Lebennin Road(n, e, w, s and sw) The Lebennin Road(n, e, w and s) The Lebennin Road(n, e, w and s) [e, se and ne] A Wooden Bridge(e and w) [n, se and s] Outside the gates of Pelargir(e, n, se, gate, s and w) [nw, se and w] A signpost The east gates of Pelargir(gatehouse, gate, stables and sw) A hitching post A gate guard [2] King's Gate Way(nw, se, ne and sw) A tall boy You open the northwest door. The Mucky Duck Inn(se and u) Talmir, the innkeeper You close the southeast door. falls Mucky Duck innroom(d) A lovely brown bucket You sit back, relax, and enjoy a nice rest. Do: Commands completed. wield trident You switch your grip to two hands. You wield your jade trident. The peak of Zirak-zigil(n and ledge) sneak ledge A ledge at the peak of Zirak-zigil(safety) A handcrafted arrow An empty bottle [4] You slip into the next room. quit % Connection to t2t closed by foreign host. /quit % Trying to connect to t2t: 166.78.5.182 9999. % Connected to t2t. _____ _____ __| |___| | ^^ . . . | _/ \ . . ^ . | |_| |_| | | / \ /\ . ^^^ \ / / _/ \_ . /^^| /~~~\_ | | / / \_ /^^^^\__ . /~ ^^^ \ | |_| | / _/ \ |~ _ \ _/ \_ | | / / \/ /_\ \ /~ \| | | __/ _/ _/ _-\ \/ | | __ __ | _/ / / \ / | | | | | | | / The / / \/ __/ | | | | |/ Two / _/ | | | | | Towers _/ / | | | | | __/ ==| |__| |__| | _/ ===__| | _/ ===== / | / ====== = _/ | ___/ ==== == == / | __/ ===== / The Two Towers is running the TMI-2 1.1.1 mudlib on MudOS v22pre8 10es Do: starting commands. You fail to convince the powers of nature to give you extended sight. You fail to convince the powers of nature to give you extended sight. You summon the forces of nature to extend your sight. You already possess extended sight. You already possess extended sight. You already possess extended sight. You already possess extended sight. You already possess extended sight. You already possess extended sight. You already possess extended sight. Do: Commands completed. 10hide Do: starting commands. You run around the room but fail to find any place to hide. Your actions interrupt your rest. You slip into the shadows and try to look like nothing. You're already hiding, don't give yourself away! You're already hiding, don't give yourself away! You're already hiding, don't give yourself away! You're already hiding, don't give yourself away! You're already hiding, don't give yourself away! You're already hiding, don't give yourself away! You're already hiding, don't give yourself away! You're already hiding, don't give yourself away! Do: Commands completed. Gaddar appears from the shadows. Gaddar enters the game. Gaddar puts his shoulder to the ice boulder and pushes. Gaddar pushes the boulder off the ledge! The tips of many tails light up and course together! The whip of the Balrog bursts into evil flame! Gaddar wields a many-tailed whip (immolated). steal whip from Gaddar The flame sputters and ceases as the whip is removed. You steal a many-tailed whip (immolated)! Terrorcore appears from the shadows. Terrorcore enters the game. Gaddar leaves safety. Terrorcore left the game.