Well.. I was going to help Korzan and crew kill shelob, and well..... I was meeting them at the gates, and I got a little curious! Hilarious
God this is hilarious....
HP:128 EP:149|/~ Outside Rhosgobel(n, w, se, e, sw, cave and s)
A swift hawk
A signpost
Travelto: Destination reached!
~\|HP:128 EP:149|/~ tellhist
Tell history:
Josi told you: from rhos do 20s, 2e, 40e, 40s, 40s, 10s
Littleliz told you: in caras?
Clownface told you: nm he just sold his sword *FDL* and it costs 996 to buy
back FDL
Littleliz told you: hmm ok from loth signpost do
6w,s,cave,5e,n,2e,2u,out,d,2w,south like 4 or 5,e,u
Clownface told you: he wants to shoot himself...
Clownface told you: ugh you think i will die if i go with you guys?
Clownface told you: cause i really wanna go but i dunno if i wanna die :(
Clownface told you: ok he got his sword back but he's not coming cause to late
histime...
Clownface told you: you7 guys there yet?
~\|HP:128 EP:149|/~ do 20s, 2e, 40e, 40s, 40s, 10s
Do: starting commands.
Large command count! Forcing 'brief' mode.
~\|HP:129 EP:150|/~ The Old Forest Road(w, n, e and s)
~\|HP:129 EP:150|/~ The Plains(w, n, e and s)
~\|HP:129 EP:150|/~ The Plains(w, n, e and s)
~\|HP:129 EP:150|/~ The Plains(w, n, e and s)
~\|HP:129 EP:150|/~ The Plains(w, n, e and s)
~\|HP:129 EP:150|/~ The Plains(w, n, e and s)
~\|HP:129 EP:150|/~ The Plains(w, n, e and s)
~\|HP:129 EP:150|/~ The Plains(w, n, e and s)
~\|HP:129 EP:150|/~ The Plains(w, n, e and s)
~\|HP:129 EP:150|/~ The Plains(w, n, e and s)
~\|HP:129 EP:150|/~ The Plains(w, n, e and s)
~\|HP:129 EP:150|/~ The Plains(w, n, e and s)
~\|HP:129 EP:150|/~ The Plains(w, n, e and s)
~\|HP:129 EP:150|/~ The Plains(w, n, e and s)
~\|HP:129 EP:150|/~ The Plains(w, n, e and s)
~\|HP:129 EP:150|/~ The Plains(w, n, e and s)
~\|HP:129 EP:150|/~ The Plains(w, n, e and s)
~\|HP:129 EP:150|/~ The Plains(w, n, e and s)
~\|HP:129 EP:150|/~ The Plains(w, n, e and s)
~\|HP:129 EP:150|/~ The Plains(w, n, e and s)
~\|HP:129 EP:150|/~ The Plains(w, n, e and s)
~\|HP:129 EP:150|/~ The Plains(w, n, e and s)
~\|HP:129 EP:150|/~ The Plains(w, n, e and s)
~\|HP:129 EP:150|/~ The Plains(w, n, e and s)
~\|HP:129 EP:150|/~ The Plains(w, n, e and s)
~\|HP:129 EP:150|/~ The Plains(w, n, e and s)
~\|HP:129 EP:150|/~ The Plains(w, n, e and s)
~\|HP:129 EP:150|/~ Mirkwood(w, n, e and s)
~\|HP:129 EP:150|/~ Mirkwood(w, n, e and s)
~\|HP:129 EP:150|/~ Mirkwood(w, n, e and s)
~\|HP:129 EP:150|/~ Mirkwood(w, n, e and s)
~\|HP:129 EP:150|/~ Mirkwood(w, n, e and s)
~\|HP:129 EP:150|/~ Mirkwood(w, n, e and s)
~\|HP:129 EP:150|/~ Mirkwood(w, n, e and s)
~\|HP:129 EP:150|/~ Mirkwood(w, n, e and s)
~\|HP:129 EP:150|/~ Mirkwood(w, n, e and s)
~\|HP:129 EP:150|/~ Mirkwood(w, n, e and s)
~\|HP:129 EP:150|/~ Mirkwood(w, n, e and s)
~\|HP:129 EP:150|/~ Mirkwood(w, n, e and s)
~\|HP:129 EP:150|/~ Mirkwood(w, n, e and s)
~\|HP:129 EP:150|/~ Mirkwood(w, n, e and s)
~\|HP:129 EP:150|/~ Mirkwood(w, n, e and s)
~\|HP:129 EP:150|/~ Mirkwood(w, n, e and s)
~\|HP:129 EP:150|/~ Mirkwood(w, n, e and s)
~\|HP:129 EP:150|/~ Mirkwood(w, n, e and s)
~\|HP:129 EP:150|/~ Mirkwood(w, n, e and s)
~\|HP:129 EP:150|/~ Mirkwood(w, n, e and s)
~\|HP:129 EP:150|/~ Mirkwood(w, n, e and s)
A tall stag
~\|HP:129 EP:150|/~ Mirkwood(w, n, e and s)
~\|HP:129 EP:150|/~ Mirkwood(w, n, e and s)
~\|HP:129 EP:150|/~ Mirkwood(w, n, e and s)
~\|HP:129 EP:150|/~ Mirkwood(w, n, e and s)
~\|HP:129 EP:150|/~ Mirkwood(w, n, e and s)
~\|HP:130 EP:151|/~ Mirkwood(w, n, e and s)
~\|HP:130 EP:151|/~ The Plains(w, n, e and s)
~\|HP:130 EP:151|/~ The Plains(w, n, e and s)
~\|HP:130 EP:151|/~ The Plains(w, n, e and s)
~\|HP:130 EP:151|/~ The Plains(w, n, e and s)
~\|HP:130 EP:151|/~ The Plains(w, n, e and s)
~\|HP:130 EP:151|/~ The Plains(w, n, e and s)
~\|HP:130 EP:151|/~ The Plains(w, n, e and s)
~\|HP:130 EP:151|/~ The Plains(w, n, e and s)
~\|HP:130 EP:151|/~ The Plains(w, n, e and s)
~\|HP:130 EP:151|/~ tell korzan I am there
The Plains(w, n, e and s)
~\|HP:130 EP:151|/~ The Plains(w, n, e and s)
~\|HP:130 EP:151|/~ The Plains(w, n, e and s)
~\|HP:130 EP:151|/~ The Plains(w, n, e and s)
~\|HP:130 EP:151|/~ The Plains(w, n, e and s)
~\|HP:130 EP:151|/~ The Plains(w, n, e and s)
~\|HP:130 EP:151|/~ The Plains(w, n, e and s)
~\|HP:130 EP:151|/~ The Plains(w, n, e and s)
~\|HP:130 EP:151|/~ The Plains(w, n, e and s)
~\|HP:130 EP:151|/~ The Plains(w, n, e and s)
A sneakily quiet Orc scout
~\|HP:130 EP:151|/~ The Plains(w, n, e and s)
~\|HP:130 EP:151|/~ The Plains(w, n, e and s)
~\|HP:130 EP:151|/~ The Plains(w, n, e and s)
~\|HP:130 EP:151|/~ The Plains(w, n, e and s)
A sneakily quiet Orc scout
~\|HP:130 EP:151|/~ The Plains(w, n, e and s)
~\|HP:130 EP:151|/~ The Plains(w, n, e and s)
~\|HP:130 EP:151|/~ The Plains(w, n, e and s)
~\|HP:130 EP:151|/~ The Plains(w, n, e and s)
~\|HP:130 EP:151|/~ The Plains(w, n, e and s)
~\|HP:130 EP:151|/~ The Plains(w, n, e and s)
~\|HP:130 EP:151|/~ The Plains(w, n, e and s)
~\|HP:130 EP:151|/~ The Plains(w, n, e and s)
~\|HP:130 EP:151|/~ The Plains(w, n, e and s)
A sneakily quiet Orc scout
~\|HP:130 EP:151|/~ The Plains(w, n, e and s)
~\|HP:130 EP:151|/~ The Plains(w, n, e and s)
~\|HP:130 EP:151|/~ The Plains(w, n, e and s)
~\|HP:130 EP:151|/~ The Plains(w, n, e and s)
~\|HP:130 EP:151|/~ The Plains(w, n, e and s)
~\|HP:130 EP:151|/~ The Plains(w, n, e and s)
~\|HP:130 EP:151|/~ The Plains(w, n, e and s)
~\|HP:130 EP:151|/~ The Plains(w, n, e and s)
~\|HP:130 EP:151|/~ The Plains(w, n, e and s)
~\|HP:130 EP:151|/~ The Plains(w, n, e and s)
~\|HP:130 EP:151|/~ The Plains(w, n, e and s)
~\|HP:130 EP:151|/~ The Plains(w, n, e and s)
~\|HP:130 EP:151|/~ The Plains(w, n, e and s)
~\|HP:130 EP:151|/~ The Plains(w, n, e and s)
~\|HP:130 EP:151|/~ The Plains(w, n, e and s)
~\|HP:130 EP:151|/~ The Plains(w, n, e and s)
~\|HP:130 EP:151|/~ The Plains(w, n, e and s)
~\|HP:130 EP:151|/~ The Plains(w, n, e and s)
~\|HP:130 EP:151|/~ The Plains(w, n, e and s)
A sneakily quiet Orc scout
~\|HP:130 EP:151|/~ The Plains(w, n, e and s)
~\|HP:130 EP:151|/~ The Plains(w, n, e and s)
~\|HP:130 EP:151|/~ The Plains(w, n, e and s)
~\|HP:130 EP:151|/~ The Plains(w, n, e and s)
~\|HP:130 EP:151|/~ The Plains(w, n, e and s)
~\|HP:130 EP:151|/~ The Plains(w, n, e and s)
~\|HP:130 EP:151|/~ The Plains(w, n, e and s)
~\|HP:130 EP:151|/~ The Plains(w, n, e and s)
~\|HP:130 EP:151|/~ The Plains(w, n, e and s)
~\|HP:130 EP:151|/~ The Plains(w, n, e and s)
~\|HP:130 EP:151|/~ The Plains(w, n, e and s)
~\|HP:130 EP:151|/~ The Plains(w, n, e and s)
~\|HP:130 EP:151|/~ The Plains(w, n, e and s)
~\|HP:130 EP:151|/~ The Plains(w, n, e and s)
~\|HP:130 EP:151|/~ The Plains(w, n, e and s)
~\|HP:130 EP:151|/~ The Plains(w, n, e and s)
~\|HP:130 EP:151|/~ The Plains(w, n, e and s)
~\|HP:130 EP:151|/~ The Plains(w, n, e and s)
~\|HP:130 EP:151|/~ The Plains(w, n, e and s)
~\|HP:130 EP:151|/~ The Plains(w, n, e and s)
~\|HP:130 EP:151|/~ The Plains(w, n, e and s)
~\|HP:130 EP:151|/~ The Plains(w, n, e and s)
~\|HP:130 EP:151|/~ The Plains(w, n, e and s)
~\|HP:130 EP:151|/~ The Plains(w, n, e and s)
~\|HP:130 EP:151|/~ The Plains(w, n, e and s)
~\|HP:130 EP:151|/~ The Plains(w, n, e and s)
~\|HP:130 EP:151|/~ The Plains(w, n, e and s)
~\|HP:130 EP:151|/~ The Plains(w, n, e and s)
~\|HP:130 EP:151|/~ The Plains(w, n, e and s)
~\|HP:130 EP:151|/~ The Plains(w, n, e and s)
~\|HP:130 EP:151|/~ The Plains(w, n, e and s)
~\|HP:130 EP:151|/~ The Plains(w, n, e and s)
~\|HP:130 EP:151|/~ The Plains(w, n, e and s)
~\|HP:130 EP:151|/~ The Plains(w, n, e and s)
~\|HP:130 EP:151|/~ The Plains(w, n, e and s)
~\|HP:130 EP:151|/~ The Plains(w, n, e and s)
~\|HP:130 EP:151|/~ The Plains(w, n, e and s)
~\|HP:130 EP:151|/~ The Plains(w, n, e and s)
~\|HP:130 EP:151|/~ Cirith Gorgor(w, n, e and s)
~\|HP:130 EP:151|/~ Cirith Gorgor(n, se, sw and s)
~\|HP:130 EP:151|/~ Cirith Gorgor(w, n, e and s)
~\|HP:130 EP:151|/~ Cirith Gorgor(nw, n, ne and s)
~\|HP:130 EP:151|/~ Cirith Gorgor(n and s)
~\|HP:130 EP:151|/~ Cirith Gorgor(n and s)
~\|HP:130 EP:151|/~ Cirith Gorgor(n, se, sw and s)
~\|HP:130 EP:151|/~ Cirith Gorgor(n, w, se, e, sw and s)
~\|HP:130 EP:151|/~ At the gate(nw, w, n, e and ne)
An empty bottle
~\|HP:130 EP:151|/~ Do: Commands completed.
~\|HP:131 EP:152|/~ Verbose mode.
~\|HP:131 EP:152|/~ You tell Korzan: I am there
~\|HP:131 EP:152|/~ l
You are astounded by the vision of a huge black gate, carved on
its center lies the emblem of the dark lord, a terrifying red eye.
Enormous chains secure the pallid construction and an imposing iron
wall fills your gaze. The complete blackness that forms the
gate reminds you of an endless hole into which you could easily fall.
The rusty red edges on the walls give you the impression of
burning flames waiting to consume your spirit. The indistinct
voices and sounds mix with the nauseating atmosphere giving you the
most mournful feeling. From the solid rock parapet over the gate,
small heads stare at the crimson horizon, waiting for an intruder,
ready for dying in battle. The gate stands over the east and
west, the walls seem endless.
The feared Narchost stands imposing to the northeast.
The horrid Carchost towers high in the sky to the northwest.
The only obvious exits are northwest, west, north, east and
northeast.
An empty bottle
~\|HP:131 EP:152|/~ e
You stand at the foot of the Ered Lithui, The Ash Mountains.
The twisted rocky mountain chain is completely grey, and thick cloud
formations surrounding the high peaks give you a desolated feel, but
you know you are not alone, because as you look up a terrible view
forms before your eyes. Spread along the hard surface like a
huge anthill are small holes carved directly in the stone.
In each of these maggot-holes lies a disgusting sentinel, praying
for an order to leave his prison, waiting for the right moment
to release its anger, whining with squeaky voices, looking
at the road with attention.
The feared Narchost stands imposing to the northeast and north.
The sun shines brightly in the western sky.
The sky is brilliantly clear.
The only obvious exits are northwest, west, north, east and
northeast.
~\|HP:131 EP:152|/~ w
You are astounded by the vision of a huge black gate, carved on
its center lies the emblem of the dark lord, a terrifying red eye.
Enormous chains secure the pallid construction and an imposing iron
wall fills your gaze. The complete blackness that forms the
gate reminds you of an endless hole into which you could easily fall.
The rusty red edges on the walls give you the impression of
burning flames waiting to consume your spirit. The indistinct
voices and sounds mix with the nauseating atmosphere giving you the
most mournful feeling. From the solid rock parapet over the gate,
small heads stare at the crimson horizon, waiting for an intruder,
ready for dying in battle. The gate stands over the east and
west, the walls seem endless.
The feared Narchost stands imposing to the northeast.
The horrid Carchost towers high in the sky to the northwest.
The only obvious exits are northwest, west, north, east and
northeast.
An empty bottle
~\|HP:131 EP:152|/~ s
Laryn tells you: a large, slender silver blade of high quality is now on sale as
lot 269, minimum bid 140 gold VGC, unrep.. great sword.
You can't go that way!
~\|HP:131 EP:152|/~ You hear the sound of many drums.
Laryn tells you: a red sword is now on sale as lot 270, minimum bid 140 gold
FRESH
Laryn tells you: a powerful bastard sword is now on sale as lot 271, minimum bid
125 gold fresh from BD
l
You are astounded by the vision of a huge black gate, carved on
its center lies the emblem of the dark lord, a terrifying red eye.
Enormous chains secure the pallid construction and an imposing iron
wall fills your gaze. The complete blackness that forms the
gate reminds you of an endless hole into which you could easily fall.
The rusty red edges on the walls give you the impression of
burning flames waiting to consume your spirit. The indistinct
voices and sounds mix with the nauseating atmosphere giving you the
most mournful feeling. From the solid rock parapet over the gate,
small heads stare at the crimson horizon, waiting for an intruder,
ready for dying in battle. The gate stands over the east and
west, the walls seem endless.
The feared Narchost stands imposing to the northeast.
The horrid Carchost towers high in the sky to the northwest.
The only obvious exits are northwest, west, north, east and
northeast.
An empty bottle
~\|HP:133 EP:154|/~ knock on gates
You raise your hand to knock on the gates when you hear an insane
laugh and then a hard thunk. It sounds like the orcs behind the gate
are laughing at you. Taking another look around, it appears that the
Mordor gates are guarded MUCH better than they have been in the past.
After considering this new predicament, you aren't sure if you really
want to continue. Knocking again would surely send you into the grip
of the ready and waiting army.
~\|HP:133 EP:154|/~
Laryn tells you: a black ruby shield is now on sale as lot 272, minimum bid 125
gold fresh
l
You are astounded by the vision of a huge black gate, carved on
its center lies the emblem of the dark lord, a terrifying red eye.
Enormous chains secure the pallid construction and an imposing iron
wall fills your gaze. The complete blackness that forms the
gate reminds you of an endless hole into which you could easily fall.
The rusty red edges on the walls give you the impression of
burning flames waiting to consume your spirit. The indistinct
voices and sounds mix with the nauseating atmosphere giving you the
most mournful feeling. From the solid rock parapet over the gate,
small heads stare at the crimson horizon, waiting for an intruder,
ready for dying in battle. The gate stands over the east and
west, the walls seem endless.
The feared Narchost stands imposing to the northeast.
The horrid Carchost towers high in the sky to the northwest.
The only obvious exits are northwest, west, north, east and
northeast.
An empty bottle
~\|HP:133 EP:154|/~ n
The accursed gate seems to get higher and higher as you approach it.
A dim yet sinister red glow comes from the center of the Red Eye carved
on the gate's surface. From here you can clearly see hundreds of eyes
watching for intruders. You tremble and can hardly continue, afraid of
what may lie ahead. A dark mist surrounds the top of the two towers,
which are slowly becoming larger in your view. Panic invades your now
tired and lifeless body. You can't help but scream and think of better
times and places, but that doesn't help much when you open your eyes and
realize it may be too late to return.
The feared Narchost stands imposing to the northeast.
The horrid Carchost towers high in the sky to the northwest.
The sun shines brightly in the western sky.
The sky is brilliantly clear.
The only obvious exits are north, west, southeast, east, southwest
and south.
~\|HP:133 EP:154|/~ s
You are astounded by the vision of a huge black gate, carved on
its center lies the emblem of the dark lord, a terrifying red eye.
Enormous chains secure the pallid construction and an imposing iron
wall fills your gaze. The complete blackness that forms the
gate reminds you of an endless hole into which you could easily fall.
The rusty red edges on the walls give you the impression of
burning flames waiting to consume your spirit. The indistinct
voices and sounds mix with the nauseating atmosphere giving you the
most mournful feeling. From the solid rock parapet over the gate,
small heads stare at the crimson horizon, waiting for an intruder,
ready for dying in battle. The gate stands over the east and
west, the walls seem endless.
The feared Narchost stands imposing to the northeast.
The horrid Carchost towers high in the sky to the northwest.
The only obvious exits are northwest, west, north, east and
northeast.
An empty bottle
~\|HP:134 EP:155|/~ n
The accursed gate seems to get higher and higher as you approach it.
A dim yet sinister red glow comes from the center of the Red Eye carved
on the gate's surface. From here you can clearly see hundreds of eyes
watching for intruders. You tremble and can hardly continue, afraid of
what may lie ahead. A dark mist surrounds the top of the two towers,
which are slowly becoming larger in your view. Panic invades your now
tired and lifeless body. You can't help but scream and think of better
times and places, but that doesn't help much when you open your eyes and
realize it may be too late to return.
The feared Narchost stands imposing to the northeast.
The horrid Carchost towers high in the sky to the northwest.
The sun shines brightly in the western sky.
The sky is brilliantly clear.
The only obvious exits are north, west, southeast, east, southwest
and south.
~\|HP:134 EP:155|/~ Autosave.
~\|HP:135 EP:156|/~ s
You are astounded by the vision of a huge black gate, carved on
its center lies the emblem of the dark lord, a terrifying red eye.
Enormous chains secure the pallid construction and an imposing iron
wall fills your gaze. The complete blackness that forms the
gate reminds you of an endless hole into which you could easily fall.
The rusty red edges on the walls give you the impression of
burning flames waiting to consume your spirit. The indistinct
voices and sounds mix with the nauseating atmosphere giving you the
most mournful feeling. From the solid rock parapet over the gate,
small heads stare at the crimson horizon, waiting for an intruder,
ready for dying in battle. The gate stands over the east and
west, the walls seem endless.
The feared Narchost stands imposing to the northeast.
The horrid Carchost towers high in the sky to the northwest.
The only obvious exits are northwest, west, north, east and
northeast.
An empty bottle
~\|HP:135 EP:156|/~ s
You can't go that way!
~\|HP:135 EP:156|/~ tell korzan Hello?
You tell Korzan: Hello?
~\|HP:135 EP:156|/~ l
You are astounded by the vision of a huge black gate, carved on
its center lies the emblem of the dark lord, a terrifying red eye.
Enormous chains secure the pallid construction and an imposing iron
wall fills your gaze. The complete blackness that forms the
gate reminds you of an endless hole into which you could easily fall.
The rusty red edges on the walls give you the impression of
burning flames waiting to consume your spirit. The indistinct
voices and sounds mix with the nauseating atmosphere giving you the
most mournful feeling. From the solid rock parapet over the gate,
small heads stare at the crimson horizon, waiting for an intruder,
ready for dying in battle. The gate stands over the east and
west, the walls seem endless.
The feared Narchost stands imposing to the northeast.
The horrid Carchost towers high in the sky to the northwest.
The only obvious exits are northwest, west, north, east and
northeast.
An empty bottle
~\|HP:135 EP:156|/~ find josi
Your find attempt fails.
~\|HP:136 EP:147|/~ find josi
Josi is in Rhovanion at the Wilderness.
In the room: Mirkwood.
Josi is not wanted.
~\|HP:136 EP:127|/~ An evil laughter echoes in the air.
Korzan tells you: yes?
Christof tells you: thanks for your help
Korzan tells you: ok. im still trying to get ppl. Its a hard task, to get 15
or so ppl together :P
You hear the sound of many drums.
tell korzan Sorry, oK!
You tell Korzan: Sorry, oK!
tell christof np
You tell Christof: np
~\|HP:140 EP:131|/~ An orcish guard screams: 'State your business here!'
An evil laughter echoes in the air.
l
You are astounded by the vision of a huge black gate, carved on
its center lies the emblem of the dark lord, a terrifying red eye.
Enormous chains secure the pallid construction and an imposing iron
wall fills your gaze. The complete blackness that forms the
gate reminds you of an endless hole into which you could easily fall.
The rusty red edges on the walls give you the impression of
burning flames waiting to consume your spirit. The indistinct
voices and sounds mix with the nauseating atmosphere giving you the
most mournful feeling. From the solid rock parapet over the gate,
small heads stare at the crimson horizon, waiting for an intruder,
ready for dying in battle. The gate stands over the east and
west, the walls seem endless.
The feared Narchost stands imposing to the northeast.
The horrid Carchost towers high in the sky to the northwest.
The only obvious exits are northwest, west, north, east and
northeast.
An empty bottle
l gate
This gigantic gate looms over you. Its massive frame nearly blocks
all of the remaining light of the sun in this part of the world to your
eyes, creating the image that there's a radiating glow behind this dark
gate.
~\|HP:142 EP:133|/~ You hear the sound of many drums.
Alexa tells you: a large harvester's pack is now on sale as lot 107, minimum bid
150 gold nice
knock on gate
Using all your strength, you knock on the Black gate, praying for luck.
Footsteps can be heard, coming to your direction...suddenly an iron
door carved in the gate opens and from it you can feel a warm breath...
You decide that it's too late to return and enter the gate...To the
land of Mordor where the Shadows lie.
You are attacked by Troll!
You are attacked by Troll!
You are attacked by Squad!
You are attacked by Squad!
You are attacked by Squad!
You are attacked by Squad!
You are attacked by Orc captain!
You slip inside the huge black gate, and find yourself in the middle
of a path that crosses the Morannon. Surrounded by grey and strong walls,
the huge stone parapet is directly above you. This would be the
perfect location for an ambush.
The only obvious exits are gate and south.
A huge troll
A huge troll
An orc squad
An orc squad
An orc squad
An orc squad
An Orc Captain of the Guard
An empty bottle
An empty bottle
An empty bottle
A bowl with a lid
A bowl with a lid
A bowl with a lid
A bowl with a lid
A bowl with a lid
~\|HP:145 EP:136|/~ You miss Troll.
Troll hits you hard.
Troll hits you.
Squad misses you.
Squad hits you.
Squad misses you.
Squad hits you very hard.
Orc captain massacres you with incredible force!
s
The orcs block your passage into the black lands.
l
You miss Troll.
Troll inflicts massive damage to you.
Troll misses you.
Squad hits you hard.
Squad hits you very hard.
Squad hits you very hard.
Squad misses you.
Orc captain misses you.
You slip inside the huge black gate, and find yourself in the middle
of a path that crosses the Morannon. Surrounded by grey and strong walls,
the huge stone parapet is directly above you. This would be the
perfect location for an ambush.
The only obvious exits are gate and south.
A huge troll
A huge troll
An orc squad
An orc squad
An orc squad
An orc squad
An Orc Captain of the Guard
An empty bottle
An empty bottle
An empty bottle
A bowl with a lid
A bowl with a lid
A bowl with a lid
A bowl with a lid
A bowl with a lid
~\|HP:40 EP:136|/~ You miss Troll.
Troll hits you very hard.
Troll misses you.
Squad misses you.
Squad misses you.
Squad inflicts massive damage to you.
Squad misses you.
Orc captain misses you.
gate
As you turn to run, the orcs circle around you, preventing your escape.
~\|HP:11 EP:136|/~ You sink the blade into Troll with the curdling shout of a pirate!
Troll misses you.
Troll misses you.
Squad misses you.
Squad misses you.
Squad massacres you with incredible force!
Squad hits you hard.
Orc captain hits you very hard.
~\|HP:-11 EP:136|/~ You have died.
Laryn tells you: Your auction is cancelled, items sold to shop.
You have a strange feeling.
You can see your own lifeless body from above.
l
You slip inside the huge black gate, and find yourself in the middle
of a path that crosses the Morannon. Surrounded by grey and strong walls,
the huge stone parapet is directly above you. This would be the
perfect location for an ambush.
The only obvious exits are gate and south.
Corpse of Phantomjrd
A huge troll
A huge troll
An orc squad
An orc squad
An orc squad
An orc squad
An Orc Captain of the Guard
An empty bottle
An empty bottle
An empty bottle
A bowl with a lid
A bowl with a lid
A bowl with a lid
A bowl with a lid
A bowl with a lid
s
The orcs block your passage into the black lands.
south
The orcs block your passage into the black lands.
east
What?
west
What?
gate
You are astounded by the vision of a huge black gate, carved on
its center lies the emblem of the dark lord, a terrifying red eye.
Enormous chains secure the pallid construction and an imposing iron
wall fills your gaze. The complete blackness that forms the
gate reminds you of an endless hole into which you could easily fall.
The rusty red edges on the walls give you the impression of
burning flames waiting to consume your spirit. The indistinct
voices and sounds mix with the nauseating atmosphere giving you the
most mournful feeling. From the solid rock parapet over the gate,
small heads stare at the crimson horizon, waiting for an intruder,
ready for dying in battle. The gate stands over the east and
west, the walls seem endless.
The feared Narchost stands imposing to the northeast.
The horrid Carchost towers high in the sky to the northwest.
The only obvious exits are northwest, west, north, east and
northeast.
An empty bottle
north
The accursed gate seems to get higher and higher as you approach it.
A dim yet sinister red glow comes from the center of the Red Eye carved
on the gate's surface. From here you can clearly see hundreds of eyes
watching for intruders. You tremble and can hardly continue, afraid of
what may lie ahead. A dark mist surrounds the top of the two towers,
which are slowly becoming larger in your view. Panic invades your now
tired and lifeless body. You can't help but scream and think of better
times and places, but that doesn't help much when you open your eyes and
realize it may be too late to return.
The feared Narchost stands imposing to the northeast.
The horrid Carchost towers high in the sky to the northwest.
The sun shines brightly in the western sky.
The sky is brilliantly clear.
The only obvious exits are north, west, southeast, east, southwest
and south.
north
The Black Gate looms before you. The Red Eye emblazoned in it's
center seems to bore holes into your soul. Reality wavers for a second,
and nausea runs through you as you realize that each trembling step
brings you one step closer to Mordor - the heart of evil.
You are walking along the feared Cirith Gorgor, the haunted pass.
The road is worn and degraded, and your mind begs you to return
from where you came. You are astonished by the horrid view of
the Carchost and Narchost, the towers of the teeth. The two towers
seem to be watching you, draining the life from your body. Your
imagination seems to be teasing you as you hear deep voices calling
and inviting you to come closer.
The feared Narchost stands imposing to the northeast and east.
The horrid Carchost towers high in the sky to the west and northwest.
The sun shines brightly in the western sky.
The sky is brilliantly clear.
The only obvious exits are north, southeast, southwest and south.
south
south
The accursed gate seems to get higher and higher as you approach it.
A dim yet sinister red glow comes from the center of the Red Eye carved
on the gate's surface. From here you can clearly see hundreds of eyes
watching for intruders. You tremble and can hardly continue, afraid of
what may lie ahead. A dark mist surrounds the top of the two towers,
which are slowly becoming larger in your view. Panic invades your now
tired and lifeless body. You can't help but scream and think of better
times and places, but that doesn't help much when you open your eyes and
realize it may be too late to return.
The feared Narchost stands imposing to the northeast.
The horrid Carchost towers high in the sky to the northwest.
The sun shines brightly in the western sky.
The sky is brilliantly clear.
The only obvious exits are north, west, southeast, east, southwest
and south.
south
You are astounded by the vision of a huge black gate, carved on
its center lies the emblem of the dark lord, a terrifying red eye.
Enormous chains secure the pallid construction and an imposing iron
wall fills your gaze. The complete blackness that forms the
gate reminds you of an endless hole into which you could easily fall.
The rusty red edges on the walls give you the impression of
burning flames waiting to consume your spirit. The indistinct
voices and sounds mix with the nauseating atmosphere giving you the
most mournful feeling. From the solid rock parapet over the gate,
small heads stare at the crimson horizon, waiting for an intruder,
ready for dying in battle. The gate stands over the east and
west, the walls seem endless.
The feared Narchost stands imposing to the northeast.
The horrid Carchost towers high in the sky to the northwest.
The only obvious exits are northwest, west, north, east and
northeast.
An empty bottle
HP:0 EP:0> fdl
You fall down laughing.
say geez that should go on the log pages
You say: geez that should go on the log pages
south
What?