Rand

Posted by
Falgor [legacy]
Uploaded
13 October 2013 00:00:00
Type
Player Kill

A little later. Posting for Gladius.



Inside an olog-hai camp(enter and out)
 An empty bottle [2]
HP:230 EP:139 >
Your eyes ache from the strain of maintaining your enhanced vision.
Rand enters.
Triggered!  doing: hunt Rand
You begin to hunt Rand.
HP:230 EP:137 >
Rand leaves out.
You follow Rand out.
Entrance to an olog-hai camp(enter and out)
 Rand O'Bear the dunedain Mastermind (Shadowspawn)
 An empty bottle
Rand leaves out.
You follow Rand out.
The Gorgoroth(n, e, enter, s and w)
 Rand O'Bear the dunedain Mastermind (Shadowspawn)
 Grimor the uruk-hai Master Thief
Rand leaves south.
Triggered!  doing: hunt Rand
You follow Rand south.
The Gorgoroth(e, n, w and s)
 Rand O'Bear the dunedain Mastermind (Shadowspawn)
 An Orc slaver considers adding you to his inventory
You are already hunting Rand!
HP:230 EP:137 >
Rand leaves south.
You follow Rand south.
Orc path(e, n, se, w and s)
 Rand O'Bear the dunedain Mastermind (Shadowspawn)
Rand leaves west.
You follow Rand west.
Orc path(e, n, w and s)
 Rand O'Bear the dunedain Mastermind (Shadowspawn)
Rand leaves west.
You follow Rand west.
Orc path(e, n, w and s)
 Rand O'Bear the dunedain Mastermind (Shadowspawn)
 A hulking Orc warrior snarls at you
Orc warrior misses someone.
Rand leaves west.
Triggered!  doing: hunt Rand
You follow Rand west.
Orc path(e, w, s and sw)
 Rand O'Bear the dunedain Mastermind (Shadowspawn)
You are already hunting Rand!
HP:230 EP:136 >
Rand leaves west.
You follow Rand west.
Orc path(nw, e, w and s)
 Rand O'Bear the dunedain Mastermind (Shadowspawn)
 A hulking Orc warrior snarls at you
Rand leaves northwest.
You follow Rand northwest.
The Isenmouthe(n, se, w, s and sw)
 Rand O'Bear the dunedain Mastermind (Shadowspawn)
Rand leaves north.
Triggered!  doing: hunt Rand
You follow Rand north.
The road through Udun(e, n, w and s)
 Rand O'Bear the dunedain Mastermind (Shadowspawn)
drink potion
focus aim
remove horn
blow horn
wear horn
wield twilight dagger
backstab Rand
You are already hunting Rand!
HP:230 EP:136 >
Rand leaves north.
You follow Rand north.
The road through Udun(nw, e, n, w and s)
 Rand O'Bear the dunedain Mastermind (Shadowspawn)
Rand leaves north.
You follow Rand north.
Udun(e, n, w and s)
 Rand O'Bear the dunedain Mastermind (Shadowspawn)
 A really nasty-looking creature oozes from a slime pit
Rand leaves west.
You follow Rand west.
The road through Udun(e, n, se, w and s)
 Rand O'Bear the dunedain Mastermind (Shadowspawn)
Rand leaves west.
You follow Rand west.
Udun(e, n, w and s)
 Rand O'Bear the dunedain Mastermind (Shadowspawn)
You put your lips to the potion and gulp it all down.
You feel more aware of the tactics of battle.
HP:230 EP:156 >
You focused on aim last time, try something different!
HP:230 EP:156 >
You remove a mighty war horn.
HP:230 EP:156 >
    You raise the horn to your lips and blow a single mighty
note, releasing all the wind from your lungs. You feel good.
You feel strong, mighty and full of power!  Go ahead, break 
skulls -- headbutt someone!
HP:230 EP:116 >
You put the war horn around your neck.
HP:230 EP:116 >
You wield the twilight dagger.
HP:230 EP:116 >
In these lawless lands, this act is not a crime!
You attack Rand.
You sneak up and stab Rand from behind!
A shadow suddenly envelops the surroundings.
You sink the blade into Rand's abdominal cavity.
Your movement reveals you.
HP:230 EP:66 >
You miss Rand.
You are no longer camouflaged.
Rand leaves west.
Triggered!  doing: hunt Rand
You follow Rand west.
Udun(e, n, w and s)
 Rand O'Bear the dunedain Mastermind (Shadowspawn)
You are already hunting Rand!
HP:230 EP:65 >
Rand leaves north.
You follow Rand north.
Udun(e, n, w and s)
 Rand O'Bear the dunedain Mastermind (Shadowspawn)
Rand leaves north.
You follow Rand north.
Udun(e, n, w and s)
 Rand O'Bear the dunedain Mastermind (Shadowspawn)
Rand leaves north.
You follow Rand north.
Udun(e, n, w and s)
 Rand O'Bear the dunedain Mastermind (Shadowspawn)
 A really nasty-looking creature oozes from a slime pit
Rand leaves north.
You follow Rand north.
The road through Udun(e, n, se and s)
 Rand O'Bear the dunedain Mastermind (Shadowspawn)
Rand leaves north.
You follow Rand north.
The Morannon(n and s)
 Rand O'Bear the dunedain Mastermind (Shadowspawn)
Rand leaves north.
You follow Rand north.
Inside Mordor(e and s)
 Rand O'Bear the dunedain Mastermind (Shadowspawn)
shape Rand
Rand doesn't look so great.
Triggered!  doing: hunt Rand
HP:230 EP:65 >
You are already hunting Rand!
HP:230 EP:65 >
You miss Rand.
Rand leaves south.
Triggered!  doing: hunt Rand
You follow Rand south.
The Morannon(n and s)
 Rand O'Bear the dunedain Mastermind (Shadowspawn)
You are already hunting Rand!
HP:230 EP:63 >
Rand leaves south.
You follow Rand south.
The road through Udun(e, n, se and s)
 Rand O'Bear the dunedain Mastermind (Shadowspawn)
Rand leaves south.
You follow Rand south.
Udun(e, n, w and s)
 Rand O'Bear the dunedain Mastermind (Shadowspawn)
 A really nasty-looking creature oozes from a slime pit
Rand leaves east.
You follow Rand east.
The road through Udun(nw, e, n, w and s)
 Rand O'Bear the dunedain Mastermind (Shadowspawn)
Rand leaves east.
You follow Rand east.
Udun(e, n, w and s)
 Rand O'Bear the dunedain Mastermind (Shadowspawn)
Rand leaves east.
You follow Rand east.
Udun(e, w and s)
 Rand O'Bear the dunedain Mastermind (Shadowspawn)
Rand leaves south.
You follow Rand south.
Udun(e, n, w and s)
 Rand O'Bear the dunedain Mastermind (Shadowspawn)
Rand leaves south.
You follow Rand south.
Udun(e, n, w and s)
 Rand O'Bear the dunedain Mastermind (Shadowspawn)
 A really nasty-looking creature oozes from a slime pit
Rand leaves south.
You follow Rand south.
Udun(e, n, w and s)
 Rand O'Bear the dunedain Mastermind (Shadowspawn)
 A really nasty-looking creature oozes from a slime pit
Rand leaves south.
Triggered!  doing: hunt Rand
You follow Rand south.
The road through Udun(nw, e, n, w and s)
 Rand O'Bear the dunedain Mastermind (Shadowspawn)
headbutt Rand
You are already hunting Rand!
HP:230 EP:63 >
Rand leaves south.
You follow Rand south.
The road through Udun(e, n, w and s)
 Rand O'Bear the dunedain Mastermind (Shadowspawn)
Rand leaves south.
You follow Rand south.
The Isenmouthe(n, se, w, s and sw)
 Rand O'Bear the dunedain Mastermind (Shadowspawn)
Disregarding your own personal safety, you smash your head into Rand!
HP:230 EP:28 >
headbutt Rand
Rand leaves southwest.
You follow Rand southwest.
Orc path(e, ne, w and s)
 Rand O'Bear the dunedain Mastermind (Shadowspawn)
You miss Rand.
Rand leaves west.
Triggered!  doing: hunt Rand
You follow Rand west.
Orc path(e, se, w and s)
 Rand O'Bear the dunedain Mastermind (Shadowspawn)
You are already hunting Rand!
HP:230 EP:27 >
Rand leaves west.
You follow Rand west.
Orc path(e, w and sw)
 Rand O'Bear the dunedain Mastermind (Shadowspawn)
Rand leaves west.
You follow Rand west.
Orc path(nw, e and s)
 Rand O'Bear the dunedain Mastermind (Shadowspawn)
Rand leaves south.
You follow Rand south.
Orc path(n, ne and s)
 Rand O'Bear the dunedain Mastermind (Shadowspawn)
Rand leaves south.
You follow Rand south.
Orc path(n and se)
 Rand O'Bear the dunedain Mastermind (Shadowspawn)
Rand leaves southeast.
You follow Rand southeast.
Orc path(nw and s)
 Rand O'Bear the dunedain Mastermind (Shadowspawn)
Rand leaves south.
You follow Rand south.
Orc path(n and se)
 Rand O'Bear the dunedain Mastermind (Shadowspawn)
Rand leaves southeast.
You follow Rand southeast.
A valley(nw and s)
 Rand O'Bear the dunedain Mastermind (Shadowspawn)
Rand leaves south.
You follow Rand south.
A valley(n, se and s)
 Rand O'Bear the dunedain Mastermind (Shadowspawn)
Your neck still hurts from the last headbutt.
HP:230 EP:27 >
Rand leaves southeast.
Triggered!  doing: hunt Rand
You follow Rand southeast.
Valley(nw and se)
 Rand O'Bear the dunedain Mastermind (Shadowspawn)
You are already hunting Rand!
HP:230 EP:27 >
Rand leaves southeast.
You follow Rand southeast.
Valley(nw and s)
 Rand O'Bear the dunedain Mastermind (Shadowspawn)
Rand misses you.
You miss Rand.
Suddenly you have a massive headache.
Rand leaves south.
Triggered!  doing: hunt Rand
You follow Rand south.
Valley(n and s)
 Rand O'Bear the dunedain Mastermind (Shadowspawn)
You are already hunting Rand!
HP:230 EP:26 >
Rand struggles south, into some thorny bushes.

You follow Rand south.
You struggle south through the bushes.
A valley(n and s)
 Rand O'Bear the dunedain Mastermind (Shadowspawn)
Rand climbs up the embankment, and swings around onto the bridge.


I run to heal EP, on returning I notice Feyd is sneaking around Narchost.


    Through the general gloom of the Narchost, and the additional haze of the
greasy cooking smoke, you marvel at the size of this kitchen.  It looks like
it could feed thousands of troops if it were operating at full capacity. There
are dozens of oven-hearths along the southern wall, a score of roasting spits
on the north wall, and hundreds and hundreds of pots, pans, and utensils
everywhere.  Numerous shelves line the west wall, near the back.  There is a
door on the west wall as well.
The west door is locked.
    The only obvious exits are east and west.
 A cooking slave [2]
 Scarface, the Narchost cook
HP:230 EP:208 >
bash w door
You smack the hell out of it, but only succeed in embarrassing yourself.
HP:230 EP:203 >
e
Narchost Stairs Level One(e, d, w and u)
 An easterling archer is near a window
HP:230 EP:203 >
u
Narchost Stairs Level Two(e, d, w and u)
 An easterling archer is near a window
HP:230 EP:203 >
w
A small temple(e)
 An Easterling Priest
HP:230 EP:203 >
Your eyes ache from the strain of maintaining your enhanced vision.
ll me
Gladius the dwarf Reaver (Shadowspawn of Mordor) 
On for:  10m 39s                          Gender: male
Age: 15d 10h 45m 12s                      
Gladius is a servant of the Dark Lord.
Gladius' PvP flag is set to on.
HP:230 EP:202 >
i
Gold: 93               Encumbrance: unencumbered        
You are carrying the following on your person:
*Celeir Miluiant (wielded).
*The twilight dagger.
*A mighty war horn (worn).
*A courier pack of Barad-dur (open) (worn).
*A charred morgul guard cloak (worn).
*A black staff sling (worn).
*A large, tarnished shield (worn).
*A black set of leather and ring mail leggings (worn).
*A metal necklace (worn).
HP:230 EP:202 >
trigger Rand todo hunt Rand
The next time you see 'Rand', you will do: 'hunt Rand'.
HP:230 EP:202 >
ll me
Gladius the dwarf Reaver (Shadowspawn of Mordor) 
On for:  10m 41s                          Gender: male
Age: 15d 10h 45m 14s                      
Gladius is a servant of the Dark Lord.
Gladius' PvP flag is set to on.
HP:230 EP:202 >
ll feyd
Feyd Rautha the dunedain Brigand (Demonic) 
On for:  2h 14m 23s                       Gender: male
Age: 1d 11h 41m 30s                       
Feyd's PvP flag is set to merciful.
HP:230 EP:202 >
who all
                              The Two Towers

Feyd Rautha the dunedain Brigand (Demonic)                                    (free)  
Rand O'Bear the dunedain Mastermind (Shadowspawn)                             (free)  
Grimor the uruk-hai Master Thief                                              (evil)  
Perry U'Lairi the dunedain Warmonger (Angelic)                                (evil)  
Gladius the dwarf Reaver (Shadowspawn of Mordor)                              (evil)  
Reinhart the dunedain Dread Vanquisher                                        (evil)  
Khesh the easterling Kataphrakt                                               (evil)  
Geir the eorling is                                                           (free)  
Bokkok the uruk-hai Statistic (Expendable)                                    (evil)  
Trap S. Furrfoot the hobbit can feel the evil growing within.                 (evil)  
Serephina the dwarf Tank of Meglivornth                                       (free)  
Kentano K the dunlending Eldaurya                                      (guildmaster)  

Total users: 12
Logged off: 
Logged on: 
Triggered!  doing: hunt Rand
HP:230 EP:202 >
There is no such living object here.
HP:230 EP:202 >
Rand enters.
Triggered!  doing: hunt Rand
You begin to hunt Rand.
HP:230 EP:202 >
You miss Rand by a mile!
Rand leaves east.
Triggered!  doing: hunt Rand
You follow Rand east.
Narchost Stairs Level Two(e, d, w and u)
 Rand O'Bear the dunedain Mastermind (Shadowspawn)
 An easterling archer is near a window
You are already hunting Rand!
HP:230 EP:202 >
Rand leaves west.
Triggered!  doing: hunt Rand
You follow Rand west.
A small temple(e)
 Rand O'Bear the dunedain Mastermind (Shadowspawn)
 An Easterling Priest
trigger off
You are already hunting Rand!
HP:230 EP:202 >
Trigger deactivated.
HP:230 EP:202 >
You miss Rand by a mile!
Rand stabs you, leaving a burning gash.
Rand leaves east.
You follow Rand east.
Narchost Stairs Level Two(e, d, w and u)
 Rand O'Bear the dunedain Mastermind (Shadowspawn)
 An easterling archer is near a window
Rand leaves down.
You follow Rand down.
Narchost Stairs Level One(e, d, w and u)
 Rand O'Bear the dunedain Mastermind (Shadowspawn)
 An easterling archer is near a window
Rand leaves down.
You follow Rand down.
A Large Corridor(d, n, s, u and w)
 Rand O'Bear the dunedain Mastermind (Shadowspawn)
Rand leaves south.
You follow Rand south.
Main Hall(n and out)
 Rand O'Bear the dunedain Mastermind (Shadowspawn)
 An evil orc guard of Narchost [2]
Rand leaves out.
You follow Rand out.
Narchost Entrance(enter and s)
 Rand O'Bear the dunedain Mastermind (Shadowspawn)
 A huge Uruk-hai sentinel is guarding the gate!
Rand leaves south.
You follow Rand south.
Pass to the Narchost(n and s)
 Rand O'Bear the dunedain Mastermind (Shadowspawn)
Rand leaves south.
You follow Rand south.
Pass to the Narchost(n and s)
 Rand O'Bear the dunedain Mastermind (Shadowspawn)
Rand leaves south.
You follow Rand south.
Pass to the Narchost(n and tunnel)
 Rand O'Bear the dunedain Mastermind (Shadowspawn)
Rand leaves tunnel.
You follow Rand tunnel.
A dark, stinky tunnel(passage and s)
 Rand O'Bear the dunedain Mastermind (Shadowspawn)
e
e
e
You can't go that way!
HP:212 EP:201 >
e
Rand leaves south.
You follow Rand south.
A tunnel in the Wormholes(n and s)
 Rand O'Bear the dunedain Mastermind (Shadowspawn)
Rand leaves south.
You follow Rand south.
A tunnel in the Wormholes(n, s and sw)
 Rand O'Bear the dunedain Mastermind (Shadowspawn)
Rand leaves south.
You follow Rand south.
A twisting tunnel(n, w and s)
 Rand O'Bear the dunedain Mastermind (Shadowspawn)
Rand leaves south.
You follow Rand south.
A tunnel in the Wormholes(n, nw and sw)
 Rand O'Bear the dunedain Mastermind (Shadowspawn)
e
You miss Rand by a mile!
Guard enters.
You can't go that way!
HP:212 EP:199 >
You can't go that way!
HP:212 EP:199 >
Rand leaves southwest.
You follow Rand southwest.
A twisting tunnel(ne and w)
 Rand O'Bear the dunedain Mastermind (Shadowspawn)
Rand leaves west.
You follow Rand west.
A dark, stinky tunnel(e and sw)
 Rand O'Bear the dunedain Mastermind (Shadowspawn)
Rand leaves southwest.
You follow Rand southwest.
A twisting tunnel(ne, w and s)
 Rand O'Bear the dunedain Mastermind (Shadowspawn)
Rand leaves west.
You follow Rand west.
A twisting tunnel(e, se, w and sw)
 Rand O'Bear the dunedain Mastermind (Shadowspawn)
 A patrolling guard is here
Rand leaves west.
You follow Rand west.
A twisting tunnel(nw, e and s)
 Rand O'Bear the dunedain Mastermind (Shadowspawn)
Rand leaves northwest.
You follow Rand northwest.
A twisting tunnel(n, se and w)
 Rand O'Bear the dunedain Mastermind (Shadowspawn)
You can't go that way!
HP:212 EP:199 >
shape Rand
Rand leaves north.
You follow Rand north.
A tunnel in the Wormholes(n, nw, s and sw)
 Rand O'Bear the dunedain Mastermind (Shadowspawn)
You can't go that way!
HP:212 EP:199 >
Rand leaves north.
You follow Rand north.
A twisting tunnel(w and s)
 Rand O'Bear the dunedain Mastermind (Shadowspawn)
Rand leaves west.
You follow Rand west.
A dark, stinky tunnel(e, se and w)
 Rand O'Bear the dunedain Mastermind (Shadowspawn)
Rand leaves west.
You follow Rand west.
A dark, stinky tunnel(nw, e, w and sw)
 Rand O'Bear the dunedain Mastermind (Shadowspawn)
You miss Rand by a mile!
Rand is in good shape.
HP:212 EP:198 >
Rand leaves west.
You follow Rand west.
A dark, stinky tunnel(n, e, w and s)
 Rand O'Bear the dunedain Mastermind (Shadowspawn)
Rand leaves west.
You follow Rand west.
A dark, stinky tunnel(e, se, ne and w)
 Rand O'Bear the dunedain Mastermind (Shadowspawn)
Rand leaves west.
You follow Rand west.
A dark, stinky tunnel(e and w)
 Rand O'Bear the dunedain Mastermind (Shadowspawn)
 A patrolling guard is here
Rand leaves west.
You follow Rand west.
A dark, stinky tunnel(e, w and sw)
 Rand O'Bear the dunedain Mastermind (Shadowspawn)
Rand leaves southwest.
You follow Rand southwest.
A tunnel in the Wormholes(n, ne and sw)
 Rand O'Bear the dunedain Mastermind (Shadowspawn)
Rand leaves southwest.
You follow Rand southwest.
A twisting tunnel(ne, s and sw)
 Rand O'Bear the dunedain Mastermind (Shadowspawn)
Rand leaves southwest.
You follow Rand southwest.
A twisting tunnel(e, ne and sw)
 Rand O'Bear the dunedain Mastermind (Shadowspawn)
Rand leaves southwest.
You follow Rand southwest.
A twisting tunnel(nw, ne, w and sw)
 Rand O'Bear the dunedain Mastermind (Shadowspawn)
Rand leaves southwest.
You follow Rand southwest.
A tunnel in the Wormholes(n, nw, ne and s)
 Rand O'Bear the dunedain Mastermind (Shadowspawn)
 A chumpy Half-Orc is patrolling the tunnels
Rand leaves northwest.
You follow Rand northwest.
A twisting tunnel(nw, e, se and ne)
 Rand O'Bear the dunedain Mastermind (Shadowspawn)
Rand leaves northwest.
You follow Rand northwest.
A twisting tunnel(nw, se, w and sw)
 Rand O'Bear the dunedain Mastermind (Shadowspawn)
Rand leaves northwest.
You follow Rand northwest.
A twisting tunnel(nw, se, w and s)
 Rand O'Bear the dunedain Mastermind (Shadowspawn)
Rand leaves northwest.
You follow Rand northwest.
A twisting tunnel(n, nw, se, ne, w and s)
 Rand O'Bear the dunedain Mastermind (Shadowspawn)
You tap Rand timidly.
Rand leaves northwest.
You follow Rand northwest.
A twisting tunnel(nw, e, se, w, s and sw)
 Rand O'Bear the dunedain Mastermind (Shadowspawn)
Rand leaves northwest.
You follow Rand northwest.
A twisting tunnel(se, w, s and sw)
 Rand O'Bear the dunedain Mastermind (Shadowspawn)
 A chumpy Half-Orc is patrolling the tunnels
Rand leaves south.
You follow Rand south.
A dark, stinky tunnel(n, nw, e, se, w, s and sw)
 Rand O'Bear the dunedain Mastermind (Shadowspawn)
Rand leaves south.
You follow Rand south.
A dark, stinky tunnel(n, nw, e, ne, w and s)
 Rand O'Bear the dunedain Mastermind (Shadowspawn)
Rand leaves south.
You follow Rand south.
A tunnel in the Wormholes(n, nw, ne, s and sw)
 Rand O'Bear the dunedain Mastermind (Shadowspawn)
Rand leaves south.
You follow Rand south.
A tunnel in the Wormholes(n, w and s)
 Rand O'Bear the dunedain Mastermind (Shadowspawn)
Rand leaves south.
You follow Rand south.
A tunnel in the Wormholes(n, nw, s and sw)
 Rand O'Bear the dunedain Mastermind (Shadowspawn)
Rand leaves southwest.
You follow Rand southwest.
A twisting tunnel(e, ne and sw)
 Rand O'Bear the dunedain Mastermind (Shadowspawn)
Rand leaves southwest.
You follow Rand southwest.
A twisting tunnel(nw, ne, w and sw)
 Rand O'Bear the dunedain Mastermind (Shadowspawn)
 A chumpy Half-Orc is patrolling the tunnels
A twisting tunnel(nw, ne, w and sw)
 Rand O'Bear the dunedain Mastermind (Shadowspawn)
 A chumpy Half-Orc is patrolling the tunnels
HP:212 EP:197 >
glance
Rand leaves southwest.
You follow Rand southwest.
The entrance of the Maggot-holes(nw, n, tunnel and ne)
 Rand O'Bear the dunedain Mastermind (Shadowspawn)
Rand leaves tunnel.
You follow Rand tunnel.
The foot of the Ered Lithui(tunnel and w)
 Rand O'Bear the dunedain Mastermind (Shadowspawn)
Rand leaves west.
You follow Rand west.
Inside Mordor(e and s)
 Rand O'Bear the dunedain Mastermind (Shadowspawn)
HP:212 EP:197 >
You miss Rand by a mile!
Rand looks at you.
glance
Inside Mordor(e and s)
 Rand O'Bear the dunedain Mastermind (Shadowspawn)
HP:212 EP:195 >
Rand is in average shape.
HP:212 EP:195 >
Rand leaves south.
You follow Rand south.
The Morannon(n and s)
 Rand O'Bear the dunedain Mastermind (Shadowspawn)
Rand leaves south.
You follow Rand south.
The road through Udun(e, n, se and s)
 Rand O'Bear the dunedain Mastermind (Shadowspawn)
Rand leaves south.
You follow Rand south.
Udun(e, n, w and s)
 Rand O'Bear the dunedain Mastermind (Shadowspawn)
 A really nasty-looking creature oozes from a slime pit
Rand leaves east.
You follow Rand east.
The road through Udun(nw, e, n, w and s)
 Rand O'Bear the dunedain Mastermind (Shadowspawn)
Rand leaves east.
You follow Rand east.
Udun(e, n, w and s)
 Rand O'Bear the dunedain Mastermind (Shadowspawn)
Rand leaves east.
You follow Rand east.
Udun(e, w and s)
 Rand O'Bear the dunedain Mastermind (Shadowspawn)
headbutt Rand
Rand leaves south.
You follow Rand south.
Udun(e, n, w and s)
 Rand O'Bear the dunedain Mastermind (Shadowspawn)
Rand leaves south.
You follow Rand south.
Udun(e, n, w and s)
 Rand O'Bear the dunedain Mastermind (Shadowspawn)
 A really nasty-looking creature oozes from a slime pit
Rand leaves south.
You follow Rand south.
Udun(e, n, w and s)
 Rand O'Bear the dunedain Mastermind (Shadowspawn)
 A really nasty-looking creature oozes from a slime pit
You tap Rand timidly.
Pit creature misses Rand.
Rand leaves south.
You follow Rand south.
The road through Udun(nw, e, n, w and s)
 Rand O'Bear the dunedain Mastermind (Shadowspawn)
Rand leaves south.
You follow Rand south.
The road through Udun(e, n, w and s)
 Rand O'Bear the dunedain Mastermind (Shadowspawn)
Rand leaves south.
You follow Rand south.
The Isenmouthe(n, se, w, s and sw)
 Rand O'Bear the dunedain Mastermind (Shadowspawn)
You pull Rand closer to you and headbutt him square in the face.
HP:212 EP:159 >
i
Gold: 101     (rough)  Encumbrance: unencumbered        
You are carrying the following on your person:
*Celeir Miluiant (wielded).
*The twilight dagger.
*A mighty war horn (worn).
*A courier pack of Barad-dur (open) (worn).
*A charred morgul guard cloak (worn).
*A black staff sling (worn).
*A large, tarnished shield (worn).
*A black set of leather and ring mail leggings (worn).
*A metal necklace (worn).
HP:212 EP:159 >
Rand leaves southwest.
You follow Rand southwest.
Orc path(e, ne, w and s)
 Rand O'Bear the dunedain Mastermind (Shadowspawn)
Rand leaves west.
You follow Rand west.
Orc path(e, se, w and s)
 Rand O'Bear the dunedain Mastermind (Shadowspawn)
Rand leaves west.
You follow Rand west.
Orc path(e, w and sw)
 Rand O'Bear the dunedain Mastermind (Shadowspawn)
Rand leaves west.
You follow Rand west.
Orc path(nw, e and s)
 Rand O'Bear the dunedain Mastermind (Shadowspawn)
Rand leaves south.
You follow Rand south.
Orc path(n, ne and s)
 Rand O'Bear the dunedain Mastermind (Shadowspawn)
Rand leaves south.
You follow Rand south.
Orc path(n and se)
 Rand O'Bear the dunedain Mastermind (Shadowspawn)
You miss Rand by a mile!
Rand misses you.
Rand leaves southeast.
You follow Rand southeast.
Orc path(nw and s)
 Rand O'Bear the dunedain Mastermind (Shadowspawn)
Rand leaves south.
You follow Rand south.
Orc path(n and se)
 Rand O'Bear the dunedain Mastermind (Shadowspawn)
Rand leaves southeast.
You follow Rand southeast.
A valley(nw and s)
 Rand O'Bear the dunedain Mastermind (Shadowspawn)
Rand leaves south.
You follow Rand south.
A valley(n, se and s)
 Rand O'Bear the dunedain Mastermind (Shadowspawn)
Rand leaves southeast.
You follow Rand southeast.
Valley(nw and se)
 Rand O'Bear the dunedain Mastermind (Shadowspawn)
Rand leaves southeast.
You follow Rand southeast.
Valley(nw and s)
 Rand O'Bear the dunedain Mastermind (Shadowspawn)
Rand leaves south.
You follow Rand south.
Valley(n and s)
 Rand O'Bear the dunedain Mastermind (Shadowspawn)
Rand struggles south, into some thorny bushes.

You follow Rand south.
You struggle south through the bushes.
A valley(n and s)
 Rand O'Bear the dunedain Mastermind (Shadowspawn)
You miss Rand by a mile!
Rand sinks the hot blade into you, opening a painful wound.
Rand struggles south, out of the thorny bushes.

You follow Rand south.
You struggle south through the bushes.
Valley(n)
 Rand O'Bear the dunedain Mastermind (Shadowspawn)
Rand walks off the cliff, to the south.

Rand catches themself and climbs back up.
Rand walks off the cliff, to the south.

You follow Rand south.
As you walk south, you realise that there is no ground under your feet!
You quickly grab onto the cliff and pull yourself back up.
Valley(n)


Close call... time to finish him off.


The Isenmouthe(n, se, w, s and sw)
HP:218 EP:179 >
i
Gold: 93               Encumbrance: unencumbered        
You are carrying the following on your person:
*An elf-skin bota (in hands).
*The twilight dagger.
*A mighty war horn (worn).
*A courier pack of Barad-dur (open) (worn).
*A charred morgul guard cloak (worn).
*A black staff sling containing Miluiant (worn).
*A large, tarnished shield (worn).
*A black set of leather and ring mail leggings (worn).
*A metal necklace (worn).
HP:218 EP:178 >
trigger Rand todo hunt Rand
The next time you see 'Rand', you will do: 'hunt Rand'.
HP:218 EP:178 >
do isenmouthe2checkpoint
Do: starting commands.
Orc path(nw, e, w and s)
 A hulking Orc warrior snarls at you
HP:218 EP:178 >
Orc path(e, n, ne, w, s and sw)
HP:218 EP:178 >
The Gorgoroth(e, n, w and s)
 An Orc slaver considers adding you to his inventory
HP:218 EP:178 >
Orc path(nw, e, n, w and s)
HP:218 EP:178 >
Orc path(e, n, w and s)
 Azarus' white stallion
HP:218 EP:178 >
Orc path(e, n, se, w and s)
HP:218 EP:178 >
Orc Camp(nw, e, n, w and s)
HP:218 EP:178 >
Orc path(e, n, w and s)
HP:218 EP:178 >
Orc path(e, n, se, w and s)
HP:218 EP:178 >
Sauron's Road(nw, e, n, ne, w, s and sw)
HP:218 EP:178 >
Sauron's Road(n, e, ne, w and s)
 An uruk-hai commander creeps along cautiously
HP:218 EP:178 >
A checkpoint(e and w)
 A warm campfire (burning)
 An orc guard
 An ugly, smelly orc
HP:218 EP:178 >
Do: Commands completed.
w
w
A bridge(e and w)
HP:218 EP:178 >
w
A bridge(e and w)
HP:218 EP:178 >
w
The Morgul Road(e and w)
HP:218 EP:178 >
w
The Morgul Road(n, e and w)
HP:218 EP:178 >
The Morgul Road(e and w)
HP:218 EP:178 >
w
The Morgul Road(e and w)
HP:218 EP:178 >
e
The Morgul Road(e and w)
HP:218 EP:178 >
e
n
The Morgul Road(n, e and w)
HP:218 EP:177 >
The top of a stairway(d and s)
HP:218 EP:177 >
d
The bottom of a stairway(n and u)
 A brisk campfire (burning)
 Orc sentry
 A large orc guard
HP:218 EP:177 >
n
A valley(n, se and s)
HP:218 EP:177 >
se
A valley(nw and s)
HP:218 EP:177 >
s
A valley(n and s)
HP:218 EP:177 >
s
A valley(n and se)
HP:218 EP:177 >
se
A valley(nw and s)
 Rand O'Bear the dunedain Mastermind (Shadowspawn)
 An empty phial
Triggered!  doing: hunt Rand
HP:218 EP:177 >
You begin to hunt Rand.
HP:218 EP:177 >
shape Rand
You are too busy to make an attack!
Rand is near death.
Rand is somewhat drunk.
Triggered!  doing: hunt Rand
HP:218 EP:175 >
You are already hunting Rand!
HP:218 EP:175 >
Rand has started disconnecting.... (net-dead)
kill
You miss Rand.
Triggered!  doing: hunt Rand
You are already hunting Rand!
HP:219 EP:176 >
kill
You attack Rand.
HP:219 EP:176 >
kill
You attack Rand.
HP:219 EP:176 >
Rand has reconnected.
You attack Rand.
HP:219 EP:176 >
headbutt Rand
You pull a muscle in your neck trying to headbutt Rand.
Triggered!  doing: hunt Rand
HP:219 EP:156 >
You are already hunting Rand!
HP:219 EP:156 >
You miss Rand.
Rand leaves northwest.
Triggered!  doing: hunt Rand
You follow Rand northwest.
A valley(n and se)
 Rand O'Bear the dunedain Mastermind (Shadowspawn)
You are already hunting Rand!
HP:219 EP:156 >
headbutt Rand
Your neck still hurts too much to attempt to headbutt again.
HP:219 EP:156 >
Rand leaves southeast.
Triggered!  doing: hunt Rand
You follow Rand southeast.
A valley(nw and s)
 Rand O'Bear the dunedain Mastermind (Shadowspawn)
 An empty phial
You are already hunting Rand!
HP:219 EP:156 >
headbutt Rand
Rand leaves south.
You follow Rand south.
A valley(n)
 Rand O'Bear the dunedain Mastermind (Shadowspawn)
headbutt Rand
You pull a muscle in your neck trying to headbutt Rand.
HP:219 EP:136 >
Your neck still hurts too much to attempt to headbutt again.
HP:219 EP:136 >
You miss Rand.
i
Gold: 109     (rough)  Encumbrance: unencumbered        
You are carrying the following on your person:
*An elf-skin bota (in hands).
*The twilight dagger.
*A mighty war horn (worn).
*A courier pack of Barad-dur (open) (worn).
*A charred morgul guard cloak (worn).
*A black staff sling containing Miluiant (worn).
*A large, tarnished shield (worn).
*A black set of leather and ring mail leggings (worn).
*A metal necklace (worn).
HP:219 EP:134 >
You miss Rand.
Triggered!  doing: hunt Rand
Rand misses you.
You are already hunting Rand!
HP:219 EP:133 >
draw staff
You whip Celeir Miluiant from a black staff sling with a look of vengeance!
You wield Celeir Miluiant.
shift grip
HP:219 EP:133 >
You need another hand free.
HP:219 EP:133 >
You are too busy to make an attack!
Rand misses you.
Triggered!  doing: hunt Rand
You are already hunting Rand!
HP:219 EP:133 >
headbutt Rand
You are too busy to make an attack!
HP:219 EP:133 >
Rand misses you.
Triggered!  doing: hunt Rand
You are already hunting Rand!
HP:219 EP:132 >
headbutt Rand
Rand leaves north.
You follow Rand north.
A valley(nw and s)
 Rand O'Bear the dunedain Mastermind (Shadowspawn)
 An empty phial
You are too busy to make an attack!
Rand misses you.
Triggered!  doing: hunt Rand
You are already hunting Rand!
HP:219 EP:131 >
Rand leaves northwest.
You follow Rand northwest.
A valley(n and se)
 Rand O'Bear the dunedain Mastermind (Shadowspawn)
headbutt Rand
You quickly thrust your forehead into the bridge of Rand's nose.
HP:219 EP:96 >
shape Rand
Rand leaves north.
Triggered!  doing: hunt Rand
You follow Rand north.
A valley(n and s)
 Rand O'Bear the dunedain Mastermind (Shadowspawn)
You are already hunting Rand!
HP:219 EP:96 >
Rand is in critical condition, very close to death.
HP:219 EP:96 >
You miss Rand by a mile!
Rand falls to the ground.
Rand is bleeding to death and needs to be bandaged!
kill
You decide to put Rand out of his misery.
Triggered!  doing: hunt Rand
HP:219 EP:95 >
i
You are already hunting Rand!
HP:219 EP:95 >
Gold: 93               Encumbrance: unencumbered        
You are carrying the following on your person:
*Celeir Miluiant (wielded).
*An elf-skin bota (in hands).
*The twilight dagger.
*A mighty war horn (worn).
*A courier pack of Barad-dur (open) (worn).
*A charred morgul guard cloak (worn).
*A black staff sling (worn).
*A large, tarnished shield (worn).
*A black set of leather and ring mail leggings (worn).
*A metal necklace (worn).
HP:219 EP:95 >
You pound Rand once more, sending him spiralling into death!
You killed Rand.
    Full of glee, you raise Rand's head, cut one of his ears and
string it onto your necklace as a trophy of your victory, for all to see.
Rand has died.
In these lawless lands, this act is not a crime!
store staff
You remove Celeir Miluiant.
You store Celeir Miluiant in a black staff sling.
HP:220 EP:94 >
close bota
You close an elf-skin bota.
HP:220 EP:94 >
The ghost of Rand drifts north.
Triggered!  doing: hunt Rand
There is no such living object here.
HP:220 EP:94 >
put bota into cloak
Ok.
HP:220 EP:93 l
>
9
    This is a mildly sloping path running through the dark, chilly
bottom of the large gully, which separates the Ephel Duath from the
rumpled hills of the Morgai.  Tall, sheer cliffs stretch towards
the narrow ribbon of sky above you.  It is still and lonely down
in these cold black depths.  Far above you, a slender bridge spans
the gap between cliffs.
The sky is clear yet still dark as night.
    The only obvious exits are north and south.
 Corpse of Rand
Triggered!  doing: hunt Rand
HP:220 EP:93 >
There is no such living object here.
HP:220 EP:93 >
some gold coins : Gold may only be pocketed.
a suit of sparkling armour : Ok.
a magnificent moon shield : Too bulky.
a dwarven deathmask : Too heavy.
a large black cloak : Ok.
a magnificent longsword : Too bulky.
HP:220 EP:93 >