I guess that PoV is more interesting.
Just a small funny bit for start:p An ancient home(e) Cruice Andolini the uruk-hai Master of Puppets An aged but proud warrior HP:67 EP:117 - > db You notice Cruice sizing you up. Do: starting commands. What? Ok. It is already open. HP:67 EP:117 - > You can't. It is empty. What's the point? It's empty. Ok. Wield what? HP:67 EP:117 - > Do: Commands completed. Cruice almost hits you. You cut Cruice with the dark blade. Cruice winces in pain as his flesh is punctured. You notice Cruice sizing you up. unlock door You pull out all of your keys and try them one by one... a tiny copper key : You unlock the east door. The copper begins deforming as soon as you apply the slightest bit of pressure. Mentally crossing your fingers, you rotate the key and feel it twisting like a wad of wet tobacco. Underneath the panic, though, you sense it just barely catching the tumblers inside the lock. Unable to take the tension any longer, you wrench out the mangled lump of metal just as a weak, but satisfying click thuds dully in the door! e You open the east door. A street on the first tier(n, w, e and s) A mangled lump of copper Cruice enters. You close the west door. You notice Cruice sizing you up. south A street on the first tier(n, e and sw) A patrolling olog-hai Cruice enters. HP:67 EP:117 - > south You can't go that way! south Cruice shreds your face into tattered strips of skin! You are too busy to make an attack! Olog-hai misses you. Someone downs a potion. Someone wears an ominous dark ring (eclipsing). Someone wears an ominous dark ring (eclipsing). Someone grips their weapon with two hands. Someone whips a gleaming runed blade from a simple sheepskin sheath like a weaponsmaster!! Someone wields a gleaming runed blade. Someone grips their weapon with one hand. Someone removes a gleaming runed blade. Someone wields his twilight dagger. sw You can't go that way! HP:50 EP:115 - > sw A street on the first tier(se, sw and ne) Cruice enters. Someone attacks Cruice. Suddenly, someone stabs Cruice from behind! A shadow suddenly envelops the surroundings. Someone sinks the blade into Cruice's abdominal cavity. sw A street on the first tier(nw, se, sw, gate and ne) An impassable uruk-hai guard [2] Cruice enters. sw A street on the first tier(w and ne) Cruice enters. sw You can't go that way! HP:50 EP:115 - > sw You can't go that way! west You can't go that way! west A street on the first tier(w, e and s) A patrolling olog-hai Cruice enters. Dexter enters. west A street on the first tier(w, e and s) Cruice enters. Dexter enters. HP:50 EP:115 - > west A street on the first tier(n, w, e and s) Cruice enters. Dexter enters. Dexter grips his weapon with two hands. Dexter wields his gleaming runed blade. west A street on the first tier(nw, e and s) Cruice enters. Dexter enters. west You can't go that way! nw ne Cruice cleaves Dexter with an awesome roundhouse swing! Dexter misses Cruice. You are too busy to make an attack! You can't go that way! HP:50 EP:114 - > Dexter shouts out a battlecry as his forehead demolishes Cruice's nose. up A street on the first tier(nw, se, sw, gate and ne) An impassable uruk-hai guard [2] Cruice enters. Dexter enters. The Morgul Inn(u and sw) Yathain, the innkeeper Cruice enters. Dexter enters. A small inn room(d) A trash can i Gold: 55 Encumbrance: lightly encumbered You are carrying the following on your person: *The twilight dagger. *The Heartbreaker (wielded). A contract. *A small dagger sheath (worn). *A reddish-brown keyring containing 2 keys (worn). *A pair of large, well-oiled boots (worn). *A stamped staying-permit. *A pair of mail pants (worn). *A small black-bladed dagger. *An Orc courier pack (worn). *A dwarven deathmask (worn). *Chainmail gloves (worn). *A bloodstained cloak (worn). *A spiked shield (worn). *A suit of sparkling armour (mended) (worn). *A spellbook. *Hrafn's Jugend medallion (worn). *A leather archer's quiver [0 arrows] (worn). *A metal necklace (worn). *A commemorative token from the Event-2010. *The 12th Two Towers EVENT! badge. *An empty wolf's head pipe. HP:50 EP:114 - > camo You take note of your surroundings, and begin the arduous process of matching your look, your attire, and your movements to blend into the area. After several minutes, you are able to use your skill to blend into your surroundings. HP:50 EP:84 - > HP:51 EP:83 - > d The Morgul Inn(u and sw) Yathain, the innkeeper sa Shape all what? i Gold: 55 Encumbrance: lightly encumbered You are carrying the following on your person: *The twilight dagger. *The Heartbreaker (wielded). A contract. *A small dagger sheath (worn). *A reddish-brown keyring containing 2 keys (worn). *A pair of large, well-oiled boots (worn). *A stamped staying-permit. *A pair of mail pants (worn). *A small black-bladed dagger. *An Orc courier pack (worn). *A dwarven deathmask (worn). *Chainmail gloves (worn). *A bloodstained cloak (worn). *A spiked shield (worn). *A suit of sparkling armour (mended) (worn). *A spellbook. *Hrafn's Jugend medallion (worn). *A leather archer's quiver [0 arrows] (worn). *A metal necklace (worn). *A commemorative token from the Event-2010. *The 12th Two Towers EVENT! badge. *An empty wolf's head pipe. db Do: starting commands. HP:51 EP:83 - > What? Ok. It is already open. You can't. It is empty. HP:51 EP:83 - > What's the point? It's empty. Ok. Wield what? Do: Commands completed. HP:51 EP:83 - > i cloak Gold: 55 Encumbrance: lightly encumbered You dig around in your bloodstained cloak and find: Your bloodstained cloak is about half full. *An elf-skin bota (empty). *A tiny copper key. *An elf-skin bota. *A keyring containing 8 keys, containing: | *An engraved iron key (6). | *A heavy iron key. |>*A plain iron key. You get the urge to ram your shield into someone again! u A small inn room(d) A trash can HP:51 EP:82 - > drop bota from cloak Ok. Your movement reveals you. HP:51 EP:81 - > db Do: starting commands. What? Ok. You open an elf-skin bota. HP:51 EP:81 - > The orc draught burns as you pour it down your throat. HP:59 EP:89 - > You see more than one bota. Using the first of the following: on your person: an elf-skin bota (empty) (in hands) on the ground : an elf-skin bota (empty) What's the point? It's empty. Ok. Wield what? Do: Commands completed. HP:59 EP:89 - > db Do: starting commands. What? Ok. You see more than one bota. Using the first of the following: on your person: an elf-skin bota (empty) (in hands) on the ground : an elf-skin bota (empty) It is already open. HP:59 EP:89 - > You see more than one bota. Using the first of the following: on your person: an elf-skin bota (empty) (in hands) on the ground : an elf-skin bota (empty) You can't. It is empty. You see more than one bota. Using the first of the following: on your person: an elf-skin bota (empty) (in hands) on the ground : an elf-skin bota (empty) What's the point? It's empty. Ok. Wield what? HP:59 EP:89 - > Do: Commands completed. You are no longer camouflaged. g A small inn room(d) An elf-skin bota (empty) A trash can You feel a hot fierce glow flow through you. The pain in your body vanishes. sw You can't go that way! HP:85 EP:115 - > down sw The Morgul Inn(u and sw) Yathain, the innkeeper A street on the first tier(nw, se, sw, gate and ne) An impassable uruk-hai guard [2] se A street on the first tier(nw, e and s) east A street on the first tier(n, w, e and s) HP:85 EP:115 - > east A street on the first tier(w, e and s) east A street on the first tier(w, e and s) A patrolling olog-hai east ne A street on the first tier(w and ne) nw A street on the first tier(nw, se, sw, gate and ne) An impassable uruk-hai guard [2] HP:85 EP:115 - > sa The home of an aging physician(se) A middle-aged numenorean Shape all what? se Your eyes ache from the strain of maintaining your enhanced vision. A street on the first tier(nw, se, sw, gate and ne) An impassable uruk-hai guard [2] HP:85 EP:114 - > mmheal2 What? 5ne Do: starting commands. 5n A street on the first tier(se, sw and ne) A patrolling olog-hai A street on the first tier(n, e and sw) HP:85 EP:114 - > You can't go that way! You can't go that way! You can't go that way! Do: Commands completed. HP:85 EP:114 - > Do: starting commands. A street on the first tier(n, w, e and s) A mangled lump of copper A street on the first tier(n, w, e and s) A street on the first tier(nw, e and s) HP:85 EP:114 - > cmao You can't go that way! Wanted to get cruice but they bailed:( That's a while later... north You can't go that way! up The City of Belegost(d, n, nw, w, se, e, sw, s and ne) Dexter the dunlending King of Dunland A brand (burned out) [2] A grey staff A signpost An old wise-looking ranger A hitching post Dexter misses you. You are too busy to make an attack! sa Dexter --> GOOD Dexter --> GOOD Dexter --> GOOD Dexter --> GOOD HP:230 EP:229 - > You notice Dexter sizing you up. travelto bywater Travelto: Journey begun! Press return or type any command to stop. A path(nw, n, w, sw, e and s) Dexter enters. A path(nw, n, w, sw, e, ne and s) Dexter enters. A path(nw, n, w, sw, e and s) Dexter enters. HP:230 EP:229 - > A path(n, w, e and s) Dexter enters. A path(n, w, e, ne and s) Dexter enters. A path(n, w, sw, e and s) Dexter enters. Dexter misses you. You mangle Dexter's torso with a savage blow! Your ferocious swing with Carack-Amarth makes a nasty bleeding gash on Dexter's torso. That will definitely hurt later on! A path(n, w, e and s) Dexter enters. HP:230 EP:229 - > A path(n, w, e, ne and s) Dexter enters. A path(n, w, sw, e and s) Dexter enters. A path(n, w, e and s) Dexter enters. A path(n, w, e, ne and s) Dexter enters. HP:230 EP:229 - > A path(n, w, sw, e and s) Dexter enters. Dexter hehs. A path(n, w, e, ne and s) Dexter enters. A path(n, w, sw, e, ne and s) Dexter enters. A path(n, w, sw, e, ne and s) Dexter enters. HP:230 EP:229 - > Dexter misses you. You aim at Dexter's shoulder, but miss by a mere inch. A path(n, w, sw, e, ne and s) Dexter enters. A path(n, w, sw, e, ne and s) Dexter enters. A path(n, w, sw, e and s) Dexter enters. A path(n, w, e, ne and s) Dexter enters. HP:230 EP:229 - > A path(n, w, sw, e and s) Dexter enters. A path(nw, n, w, e, ne and s) Dexter enters. The Great East Road(n, w, e, ne and s) Dexter enters. The Great East Road(n, w, sw, e and s) Dexter enters. HP:230 EP:229 - > The Great East Road(nw, n, se, w, e and s) Dexter enters. "revenge omw trq Dexter almost debones you like a dead chicken. You aim at Dexter's arm, but miss by a mere inch. Travelto: aborted! Type 'travelto resume' to continue. You tell Revenge: omw HP:218 EP:229 - > Travelto: resuming journey. Travelto: changing speed of travel! The Great East Road(nw, n, w, e and s) Dexter enters. HP:218 EP:226 - > The Great East Road(n, w, e and s) Dexter enters. The Great East Road(n, w, e, ne and s) Dexter enters. The Great East Road(n, se, w, sw, e and s) Dexter enters. Waymeet(n, w, e and s) Dexter enters. HP:218 EP:226 - > The Great East Road(n, w, sw, e, ne and s) Dexter enters. The Great East Road(n, w, sw, e and s) Dexter enters. The Great East Road(n, w, e and s) Dexter enters. The Great East Road(n, w, e, ne and s) Dexter enters. HP:218 EP:226 - > The Great East Road(n, w, sw, e and s) Dexter enters. The Great East Road(n, w, e and s) Dexter enters. HP:218 EP:223 - > The Great East Road(n, w, e, ne and s) Dexter enters. The Great East Road(n, w, sw, e and s) Dexter enters. Dexter winces in pain as blood oozes from his torso wound. The Great East Road(n, w, e and s) Dexter enters. The Great East Road(n, w, e and s) Dexter enters. HP:218 EP:223 - > Outside Hobbiton(n, w, e and s) [nw, n and ne] A signpost An old wise-looking ranger A hitching post Dexter enters. Travelto: Destination reached! Dexter misses you. You aim at Dexter's arm, but miss by a mere inch. sa Dexter --> GOOD Dexter --> GOOD Dexter --> GOOD Dexter --> GOOD HP:218 EP:222 - > 10e Do: starting commands. Shire Plains(w, e and s) [nw, n and ne] A young ranger gazes at the wilderness Dexter enters. Shire Plains(w, e and s) [nw, n and ne] Wandering hobbit is riding a hobbit pony A hobbit pony Dexter enters. Shire Plains(w, e and s) [nw, n and ne] A young ranger gazes at the wilderness Dexter enters. HP:218 EP:222 - > Shire Plains(w, e and s) [nw, n and ne] A young ranger gazes at the wilderness Dexter enters. Shire Plains(w and e) [nw, n and ne] Wandering hobbit is riding a hobbit pony A hobbit pony Dexter enters. Shire Plains(w, e and s) [nw, n and ne] A young ranger gazes at the wilderness Dexter enters. 9e The Great East Road(w, sw, e and s) [nw, n, se, e and ne] Merchant is riding a brown horse A brown horse Dexter enters. HP:218 EP:222 - > Stonebows Bridge(w and e) [nw, n and s] Dexter enters. n Revenge tells you: ok Dexter rams the cleaver into you like tenderized meat. You aim at Dexter's leg, but miss by a mere inch. The Great East Road(n, se, w, e and s) [nw, w and sw] Dexter enters. HP:210 EP:222 - > The Great East Road(n, se, w, e and s) Dexter enters. Do: Commands completed. Do: starting commands. The Great East Road(n, se, w, sw, e, ne and s) Dexter enters. HP:210 EP:222 - > The Plains(n, w, e and s) An ugly orc Dexter enters. The Plains(n, w, e and s) Dexter enters. The Plains(n, w, e and s) A brown horse Dexter enters. The Plains(n, w, e and s) An old horse Dexter enters. HP:210 EP:222 - > The Plains(n, w, e and s) A brown horse Dexter enters. The Plains(n, w, e and s) An ugly orc Dexter enters. The Plains(n, w, e and s) Dunlending thug is riding an old horse An old horse Dexter enters. The Greenway(nw, n, se, w, e, ne and s) Dexter enters. HP:210 EP:222 - > Do: Commands completed. West Gate of Bree(n, nw, w, e and s) Rinduil the silvan Apprentice Archer (Moral) A tansy blossom Alendor the sindar Initiate (Impartial) A yellow iris [2] A big sign An old wise-looking ranger A town guard [2] Dexter enters. east Dexter carves you up like a pig. You aim at Dexter's leg, but miss by a mere inch. Dexter winces in pain as blood oozes from his torso wound. east south Inside the West Gate of Bree(n, w and e) A wealthy looking chubby man Dexter enters. HP:186 EP:222 - > south West main street of Bree(n, se, w, e and s) A sign with the map of Bree Ratty the goat Dexter enters. South main street of Bree(n, w, e and s) Nhakmaar's huge wagon (being pulled by Nhakmaar's mare) Nhakmaar's mare A grimy-looking beggar [2] Dexter enters. south east Outside Ferny's Place(n, e and s) A grimy-looking beggar Dexter enters. north The south gate is closed. HP:186 EP:222 - > north South Gate of Bree(n, w, se, e, sw, s and ne) A town guard [2] Dexter enters. east Bree-hill(n, w, e and s) Dexter enters. Bree-hill(n, w, e and s) Dexter enters. A scenic valley(n, w, farm, town, e, ne and s) A hitching post A town guard Dexter enters. HP:186 EP:222 - > town A path leading to Combe(valley, ne and s) Dexter enters. ne Dexter zips the cleaver almost past you. You hit Dexter's leg ruthlessly, causing excruciating pain. north The Combe Town Square(nw, n, se, e, sw and s) An energetic boy having a good time A merchant Dexter enters. HP:184 EP:221 - > north A road(n, e, ne and s) Dexter enters. north A road(n, w and s) Dexter enters. You notice Dexter sizing you up. A road(n, nw, ne and s) Dexter enters. nw You open the northwest door. House entrance(n, se and s) Dexter enters. You close the southeast door. HP:184 EP:221 - > south west A kitchen and dining room(n and w) Dexter enters. north Dexter misses you. You are too busy to make an attack! Dexter winces in pain as blood oozes from his torso wound. A living room(n and e) Julie, the hobbit who owns this house Dexter enters. You open the north door. A storage room(d and s) Revenge the dunedain Bowmaster (Heroic) Dexter enters. You close the south door. Revenge picks the south door. You notice Dexter sizing you up. Dexter rams the cleaver into you like tenderized meat. You are too busy to make an attack! h dexter You begin to hunt Dexter. Prey set to: Dexter Secondary prey is now: Dexter alias j backstab Dexter alias jj shape Dexter HP:176 EP:222 - > Alias: j (backstab Dexter) altered. sa Alias: jj (shape Dexter) altered. Dexter --> AVG Dexter --> AVG Dexter --> AVG Dexter --> AVG hb You are too busy to make an attack! HP:176 EP:222 - > i Gold: 50 (rough) Encumbrance: moderately encumbered You are carrying the following on your person: *Carack-Amarth, the axe of doom (wielded). *A small black-bladed dagger. *A small vial labeled 'Morgoth'. *A heavy axe belt (worn). *A spiked shield (worn). *A keyring containing 25 keys (worn). *A contract. *A pair of large, well-oiled boots containing a twilight dagger (worn). *A stamped staying-permit. *A pair of mail pants (worn). *An Orc courier pack (worn). *A dwarven deathmask (worn). *Chainmail gloves (worn). *A bloodstained cloak (worn). *A suit of sparkling armour (mended) (worn). *A spellbook. *Hrafn's Jugend medallion (worn). *A leather archer's quiver [0 arrows] (worn). *A metal necklace (worn). *A commemorative token from the Event-2010. *The 12th Two Towers EVENT! badge. *An empty wolf's head pipe. Dexter misses you. You are too busy to make an attack! hb You are too busy to make an attack! HP:176 EP:221 - > Dexter winces in pain as blood oozes from his torso wound. hands You have two hands. You are holding Carack-Amarth, the axe of doom (wielded) You are holding Carack-Amarth, the axe of doom (wielded) You have no free hands. Dexter rams the cleaver into you like tenderized meat. You are too busy to make an attack! hb Disregarding your own personal safety, you smash your head into Dexter! HP:168 EP:186 - > ram You move in close to attack, but fail to connect due to poor timing. Your attack fails. Revenge tells you: seriously i rock ram You move in close to attack, but fail to connect due to poor timing. Your attack fails. Dexter slices you like a cook slices an onion. You crush Dexter's leg with the butt of the axe inflicting massive damage! Your ferocious swing with Carack-Amarth makes a nasty bleeding gash on Dexter's leg. That will definitely hurt later on! ram You ram the spiked shield into someone's chest! HP:149 EP:166 - > sa Dexter --> DLSG Dexter --> DLSG Dexter --> DLSG Dexter --> DLSG Dexter embarrasses himself with a pathetic attempt to bash the south door. You hit Dexter's head lightly. Dexter's torso wound seems to have stopped bleeding. drink morgoth The black liquid sticks in your throat as you swallow it. Within moments you feel a great wrath come upon you, and you know that your enemies would quail before you. HP:149 EP:165 - > sa You crush Dexter's arm with the butt of the axe inflicting massive damage! Dexter --> DLSG Dexter --> DLSG Dexter --> DLSG Dexter --> DLSG hb Your neck still hurts from the last headbutt. hb Your neck still hurts from the last headbutt. Dexter winces in pain as blood oozes from his leg wound. hb Disregarding your own personal safety, you smash your head into Dexter! HP:149 EP:130 - > ram Dexter grips his weapon with one hand. Dexter removes a big razor-sharp meat cleaver. You are too tired to ram your foe. Try again later. Dexter takes an elf-skin bota from a charred morgul guard cloak. Dexter opens an elf-skin bota. Dexter drinks from an elf-skin bota. Dexter closes an elf-skin bota. Dexter puts an elf-skin bota into a charred morgul guard cloak. You aim at Dexter's head, but miss by a mere inch. Dexter takes an elf-skin bota from a charred morgul guard cloak. Dexter opens an elf-skin bota. Dexter drinks from an elf-skin bota. Dexter closes an elf-skin bota. Dexter puts an elf-skin bota into a charred morgul guard cloak. ram You are too tired to ram your foe. Try again later. sa Dexter --> DLSG Dexter --> DLSG Dexter --> DLSG Dexter --> DLSG hands You have two hands. You are holding Carack-Amarth, the axe of doom (wielded) You are holding Carack-Amarth, the axe of doom (wielded) You have no free hands. HP:149 EP:130 - > Dexter misses you. You aim at Dexter's arm, but miss by a mere inch. Your eyes ache from the strain of maintaining your enhanced vision. hb ram Your neck still hurts from the last headbutt. HP:149 EP:129 - > You are too tired to ram your foe. Try again later. ram You are too tired to ram your foe. Try again later. ram Dexter misses you. You hit Dexter's arm ruthlessly, causing excruciating pain. Dexter winces in pain as blood oozes from his leg wound. Dexter is looking much better. You are too tired to ram your foe. Try again later. HP:150 EP:130 - > sa hb Dexter --> DLSG Dexter --> DLSG Dexter --> DLSG Dexter --> DLSG hb Disregarding your own personal safety, you smash your head into Dexter! HP:150 EP:95 - > Your neck still hurts from the last headbutt. Dexter misses you. You mangle Dexter's arm with a savage blow! You notice Dexter sizing you up. sa Dexter --> ND Dexter --> ND Dexter --> ND Dexter --> ND ram ram Dexter winces in pain as blood oozes from his leg wound. ram You are too tired to ram your foe. Try again later. You are too tired to ram your foe. Try again later. HP:150 EP:95 - > Dexter takes an elf-skin bota from a charred morgul guard cloak. Dexter opens an elf-skin bota. Dexter drinks from an elf-skin bota. Dexter drops an elf-skin bota (empty). Dexter takes an elf-skin bota from a charred morgul guard cloak. Dexter opens an elf-skin bota. Dexter drinks from an elf-skin bota. Dexter drops an elf-skin bota (empty). Dexter grips his weapon with two hands. Dexter wields his meat cleaver. You are too tired to ram your foe. Try again later. ram ram Dexter slices you like a cook slices an onion. You crush Dexter's shoulder with the butt of the axe inflicting massive damage! You are too tired to ram your foe. Try again later. HP:133 EP:94 - > Dexter drinks the contents of the vial. You are too tired to ram your foe. Try again later. You notice Dexter sizing you up. hb Dexter quickly thrusts his forehead into the bridge of your nose. Your neck still hurts from the last headbutt. HP:111 EP:94 - > You notice Dexter sizing you up. hb Your neck still hurts from the last headbutt. hb Your neck still hurts from the last headbutt. hb Dexter misses you. You hit Dexter's shoulder ruthlessly, causing excruciating pain. hb Your neck still hurts from the last headbutt. Your neck still hurts from the last headbutt. HP:111 EP:94 - > sa Dexter --> AVG Dexter --> AVG Dexter --> AVG Dexter --> AVG r Dexter slices you like a cook slices an onion. You crush Dexter's shoulder with the butt of the axe inflicting massive damage! Dexter winces in pain as blood oozes from his leg wound. You get the urge to ram your shield into someone again! df You grip your weapon with one hand. HP:92 EP:94 - > Do: starting commands. What? Ok. You open a silver flask. HP:92 EP:94 - > The miruvor is cool and sweet. You close a silver flask. Ok. Wield what? HP:92 EP:94 - > Do: Commands completed. df Do: starting commands. df What? Ok. HP:92 EP:94 - > You open a silver flask. The miruvor is cool and sweet. You close a silver flask. Ok. HP:92 EP:94 - > Wield what? Do: Commands completed. Do: starting commands. What? HP:92 EP:94 - > Ok. You open a silver flask. The miruvor is cool and sweet. You close a silver flask. HP:92 EP:94 - > Ok. Wield what? Do: Commands completed. r Dexter misses you. You aim at Dexter's arm, but miss by a mere inch. You grip your weapon with both hands. HP:92 EP:93 - > Revenge tells you: party invite me hb You quickly thrust your forehead into the bridge of Dexter's nose. HP:92 EP:58 - > sa You notice Dexter sizing you up. Dexter --> DLSG Dexter --> DLSG Dexter --> DLSG Dexter --> DLSG party form You form a new party. Dexter slices you like a cook slices an onion. You hit Dexter's torso hard, causing intense pain. Dexter's leg wound seems to have stopped bleeding. Dexter slices you like a cook slices an onion. You mangle Dexter's shoulder with a savage blow! A feeling of rejuvenation comes over you. party invite revenge You chuckle as Dexter feebly attempts to headbutt you. You notice Dexter sizing you up. You invited Revenge to join your party. HP:92 EP:96 - > ram You ram the spiked shield into someone's chest! HP:92 EP:76 - > sa Dexter --> DLSG Dexter --> DLSG Dexter --> DLSG Dexter --> DLSG Dexter grips his weapon with one hand. Dexter removes a big razor-sharp meat cleaver. Revenge joins your party. Dexter rams a spiked shield into someone's chest! hb Dexter hits you hard. You crush Dexter's torso with the butt of the axe inflicting massive damage! A feeling of rejuvenation comes over you. A feeling of rejuvenation comes over you. hb Your neck still hurts from the last headbutt. HP:171 EP:171 - > Dexter quickly thrusts his forehead into the bridge of your nose. Your neck still hurts from the last headbutt. HP:147 EP:171 - > You notice Dexter sizing you up. sa Dexter --> ND Dexter --> ND Dexter --> ND Dexter --> ND hb You pull a muscle in your neck trying to headbutt Dexter. HP:147 EP:151 - > Dexter misses you. You mangle Dexter's arm with a savage blow! hb You notice Dexter sizing you up. hb Your neck still hurts too much to attempt to headbutt again. hb Your neck still hurts too much to attempt to headbutt again. as Your neck still hurts too much to attempt to headbutt again. What? HP:147 EP:151 - > hb You notice Dexter sizing you up. You pull a muscle in your neck trying to headbutt Dexter. HP:147 EP:131 - > Dexter misses you. You aim at Dexter's torso, but miss by a mere inch. hb Revenge tells you: i dunno why but Your neck still hurts too much to attempt to headbutt again. ram You are too tired to ram your foe. Try again later. You notice Dexter sizing you up. hb ram Dexter misses you. You mangle Dexter's torso with a savage blow! You decide to put Dexter out of his misery. HP:147 EP:130 - > You are too tired to ram your foe. Try again later. hands You have two hands. You are holding Carack-Amarth, the axe of doom (wielded) You are holding Carack-Amarth, the axe of doom (wielded) You have no free hands. You notice Dexter sizing you up. kill You execute Dexter with one DEVASTATING final blow from your axe! You killed Dexter. Triggered! doing: do get all from corpse into panniers,get all from corpse into dray, get all from corps e into wagon, get all from corpse into sheath 2,get all from corpse into pack, get all from corpse into b asket, get all from corpse,get all from corpse into sheath 2 Full of glee, you raise Dexter's head, cut one of his ears and string it onto your necklace as a trophy of your victory, for all to see. Dexter has died. This kill was an act of self-defense and therefore you cannot be reported for it. Do: starting commands. There is no panniers here. HP:147 EP:130 - > There is no dray here. There is no wagon here. There is no sheath 2 here. some gold coins : Gold may only be pocketed. a charred morgul guard cloak : Ok. an Orc courier pack : Ok. a small black-bladed dagger : Ok. a small vial labeled 'Mandos' : You would spill it! a suit of sparkling armour : Too bulky. a spiked shield : Too bulky. chainmail gloves : Ok. a dwarven deathmask : Too heavy. a leather necklace with a vial (empty) : Ok. a big razor-sharp meat cleaver : Too bulky. HP:147 EP:130 - > There is no basket here. some gold coins : Ok. a small vial labeled 'Mandos' : Ok. a suit of sparkling armour : Too bulky. a spiked shield : Too bulky. a dwarven deathmask : Too heavy. a big razor-sharp meat cleaver : Too bulky. g There is no sheath 2 here. Do: Commands completed. HP:147 EP:130 - > You put 151 gold in your pockets. You share 75 gold with Revenge. Kill what? A storage room(d and s) The ghost of Dexter The horribly hacked remains of Dexter An elf-skin bota (empty) [2] Revenge the dunedain Bowmaster (Heroic) The ghost of Dexter passes through the south door. party say $HIR$loot You say to your party: loot