Your first attempt was a little more successful. you know i lost my band because of what you did? the same brand you gave me, how sad.
HP:91 EP:108 l You are boating in a small, one-person skiff. About you, you see: You are sailing underneath a stone bridge, leading into Thranduil's caverns. To either side, you can see a steep slope. The ground on the eastern side of the river looks trampled, and many trees have been marred by fire and blade. Between the trees, you can see fire and smoke and occasional dark forms moving. You can clearly hear drums and the sound of battle. There are rough stone stairs leading into the smoke, but you notice how inviting the rest of Mirkwood has suddenly become. The Forest River is east and west. The path continues northeast and south. The great Erebor is northeast. The sun shines brightly in the eastern sky. The sky is brilliantly clear. The only obvious exits are east and west. A signpost A hitching post A brand (burned out) HP:96 EP:113 tell sharkan i will someitme, but not now You tell Sharkan: i will someitme, but not now HP:96 EP:113 You hear a footstep nearby. l The small skiff rocks violently, then capsizes into the water! You gasp, then desperately start swimming for your life as your possessions sink to the water's bottom. Taking a deep breath, you begin to swim. You are swimming underneath a stone bridge, leading into Thranduil's caverns. To either side, you can see a steep slope. The ground on the eastern side of the river looks trampled, and many trees have been marred by fire and blade. Between the trees, you can see fire and smoke and occasional dark forms moving. You can clearly hear drums and the sound of battle. There are rough stone stairs leading into the smoke, but you notice how inviting the rest of Mirkwood has suddenly become. The Forest River is east and west. The path continues northeast and south. The great Erebor is northeast. There is water to the east and west. A small skiff {above you} A signpost {above you} A hitching post {above you} HP:96 EP:113 You strain against the waters, keeping afloat. swim south You stop swimming. The Mirkwood path(n, e, sw, s and w) HP:97 EP:112 fade You fade into the background, an anonymous and nameless member of society, invisible to all but the most diligent of observers. HP:97 EP:72 You hear a footstep nearby. say hi You say: hi HP:97 EP:68 l This is a path carved through Mirkwood to allow travel to and from Thranduil's Palace, Dale, and Erebor. With the death of Smaug, this path has seen increasing use. The path continues southwest. The great Erebor is northeast. A bridge lies north. A gentle wind blows through the trees, causing you to shiver. The only obvious exits are north, east, southwest, south and west. HP:97 EP:68 n A Bridge(n, stairs, s and ne) Glom's horse Glom the dwarf Swordmaster (Angelic) A small skiff A signpost A hitching post HP:98 EP:66 Anonymous figure disembarks small skiff.